Target/X86: Always emit "push/pop GPRs" in prologue/epilogue and emit "spill/reload...
authorNAKAMURA Takumi <geek4civic@gmail.com>
Sun, 27 Feb 2011 08:47:19 +0000 (08:47 +0000)
committerNAKAMURA Takumi <geek4civic@gmail.com>
Sun, 27 Feb 2011 08:47:19 +0000 (08:47 +0000)
commit419f23278388a8999b5c0bbe73ce823f63747f28
treebdd96133ecfd2f5a83d5ac703a47ba1ade13e7ae
parenteee444cc4e248ae426cddfcb267eec8fb0fbf691
Target/X86: Always emit "push/pop GPRs" in prologue/epilogue and emit "spill/reload frames" for XMMs.

It improves Win64's prologue/epilogue but it would not affect ia32 and amd64 (lack of nonvolatile XMMs).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@126568 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Target/X86/X86FrameLowering.cpp
test/CodeGen/X86/tailcallstack64.ll