R600/SI: fix shadow mapping for 1D and 2D array textures
authorMarek Olsak <marek.olsak@amd.com>
Fri, 11 Jul 2014 17:11:39 +0000 (17:11 +0000)
committerMarek Olsak <marek.olsak@amd.com>
Fri, 11 Jul 2014 17:11:39 +0000 (17:11 +0000)
commit4071d6f58baf22a4be01866c5c664c8e260b7e03
tree4a2efc747387f9649748b75e2c4c8c5fee86bbd1
parentcc00568a753117da3fc3d069b64c83b2b49967f0
R600/SI: fix shadow mapping for 1D and 2D array textures

It was conflicting with def TEX_SHADOW_ARRAY, which also handles them.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212829 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Target/R600/R600Instructions.td