Rename EH related stuff to be more precise
authorReid Kleckner <reid@kleckner.net>
Fri, 14 Nov 2014 23:31:07 +0000 (23:31 +0000)
committerReid Kleckner <reid@kleckner.net>
Fri, 14 Nov 2014 23:31:07 +0000 (23:31 +0000)
commit0737b4ee1496c61913703d1d3439bfaa913ee44b
tree7b595c88b2afb5a5f8bb1b5b60450e494bf81494
parente2eb8b632dcbd576c340af34407ef0f9f5a5458b
Rename EH related stuff to be more precise

Summary:
The current "WinEH" exception handling type is more about Itanium-style
LSDA tables layered on top of the Windows native unwind info format
instead of .eh_frame tables or EHABI unwind info. Use the name
"ItaniumWinEH" to better reflect the hybrid nature of the design.

Also rename isExceptionHandlingDWARF to usesItaniumLSDAForExceptions,
since the LSDA is part of the Itanium C++ ABI document, and not the
DWARF standard.

Reviewers: echristo

Subscribers: llvm-commits, compnerd

Differential Revision: http://reviews.llvm.org/D6279

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222062 91177308-0d34-0410-b5e6-96231b3b80d8
include/llvm/MC/MCAsmInfo.h
lib/CodeGen/AsmPrinter/AsmPrinter.cpp
lib/CodeGen/AsmPrinter/DwarfCFIException.cpp
lib/CodeGen/AsmPrinter/EHStreamer.cpp
lib/CodeGen/Passes.cpp
lib/Target/X86/MCTargetDesc/X86MCAsmInfo.cpp
lib/Target/X86/X86FrameLowering.cpp