X-Git-Url: http://plrg.eecs.uci.edu/git/?p=oota-llvm.git;a=blobdiff_plain;f=include%2Fllvm%2FTransforms%2FUtils%2FCloning.h;h=14212f622ba59990f19436b7a7bbda2f930b8c13;hp=a2959bb336d5452d4b0c994f34f12e2d6b12a339;hb=255f89faee13dc491cb64fbeae3c763e7e2ea4e6;hpb=a107e5f11cf7aa362d2fdd5cebc7e64bb09ed22d diff --git a/include/llvm/Transforms/Utils/Cloning.h b/include/llvm/Transforms/Utils/Cloning.h index a2959bb336d..14212f622ba 100644 --- a/include/llvm/Transforms/Utils/Cloning.h +++ b/include/llvm/Transforms/Utils/Cloning.h @@ -1,5 +1,12 @@ //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// // +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// // This file defines various functions that are used to clone chunks of LLVM // code for various purposes. This varies from copying whole modules into new // modules, to cloning functions with different arguments, to inlining @@ -11,18 +18,53 @@ #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H #define LLVM_TRANSFORMS_UTILS_CLONING_H -#include -#include +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Twine.h" +#include "llvm/ADT/ValueMap.h" +#include "llvm/Support/ValueHandle.h" +#include "llvm/Transforms/Utils/ValueMapper.h" + +namespace llvm { + class Module; class Function; +class Instruction; +class Pass; +class LPPassManager; class BasicBlock; class Value; class CallInst; +class InvokeInst; class ReturnInst; +class CallSite; +class Trace; +class CallGraph; +class DataLayout; +class Loop; +class LoopInfo; +class AllocaInst; /// CloneModule - Return an exact copy of the specified module /// Module *CloneModule(const Module *M); +Module *CloneModule(const Module *M, ValueToValueMapTy &VMap); + +/// ClonedCodeInfo - This struct can be used to capture information about code +/// being cloned, while it is being cloned. +struct ClonedCodeInfo { + /// ContainsCalls - This is set to true if the cloned code contains a normal + /// call instruction. + bool ContainsCalls; + + /// ContainsDynamicAllocas - This is set to true if the cloned code contains + /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in + /// the entry block or they are in the entry block but are not a constant + /// size. + bool ContainsDynamicAllocas; + + ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {} +}; + /// CloneBasicBlock - Return a copy of the specified basic block, but without /// embedding the block into a particular function. The block returned is an @@ -40,56 +82,118 @@ Module *CloneModule(const Module *M); /// incoming edges. /// /// The correlation between instructions in the source and result basic blocks -/// is recorded in the ValueMap map. +/// is recorded in the VMap map. /// /// If you have a particular suffix you'd like to use to add to any cloned -/// names, specify it as the optional second parameter. +/// names, specify it as the optional third parameter. +/// +/// If you would like the basic block to be auto-inserted into the end of a +/// function, you can specify it as the optional fourth parameter. +/// +/// If you would like to collect additional information about the cloned +/// function, you can specify a ClonedCodeInfo object with the optional fifth +/// parameter. /// BasicBlock *CloneBasicBlock(const BasicBlock *BB, - std::map &ValueMap, - const char *NameSuffix = ""); - + ValueToValueMapTy &VMap, + const Twine &NameSuffix = "", Function *F = 0, + ClonedCodeInfo *CodeInfo = 0); /// CloneFunction - Return a copy of the specified function, but without /// embedding the function into another module. Also, any references specified -/// in the ValueMap are changed to refer to their mapped value instead of the -/// original one. If any of the arguments to the function are in the ValueMap, -/// the arguments are deleted from the resultant function. The ValueMap is +/// in the VMap are changed to refer to their mapped value instead of the +/// original one. If any of the arguments to the function are in the VMap, +/// the arguments are deleted from the resultant function. The VMap is /// updated to include mappings from all of the instructions and basicblocks in -/// the function from their old to new values. +/// the function from their old to new values. The final argument captures +/// information about the cloned code if non-null. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings. /// Function *CloneFunction(const Function *F, - std::map &ValueMap); + ValueToValueMapTy &VMap, + bool ModuleLevelChanges, + ClonedCodeInfo *CodeInfo = 0); -/// CloneFunction - Version of the function that doesn't need the ValueMap. +/// Clone OldFunc into NewFunc, transforming the old arguments into references +/// to VMap values. Note that if NewFunc already has basic blocks, the ones +/// cloned into it will be added to the end of the function. This function +/// fills in a list of return instructions, and can optionally remap types +/// and/or append the specified suffix to all values cloned. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings. /// -inline Function *CloneFunction(const Function *F) { - std::map ValueMap; - return CloneFunction(F, ValueMap); -} - -// Clone OldFunc into NewFunc, transforming the old arguments into references to -// ArgMap values. Note that if NewFunc already has basic blocks, the ones -// cloned into it will be added to the end of the function. This function fills -// in a list of return instructions, and can optionally append the specified -// suffix to all values cloned. -// void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, - std::map &ValueMap, - std::vector &Returns, - const char *NameSuffix = ""); + ValueToValueMapTy &VMap, + bool ModuleLevelChanges, + SmallVectorImpl &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = 0, + ValueMapTypeRemapper *TypeMapper = 0); +/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, +/// except that it does some simple constant prop and DCE on the fly. The +/// effect of this is to copy significantly less code in cases where (for +/// example) a function call with constant arguments is inlined, and those +/// constant arguments cause a significant amount of code in the callee to be +/// dead. Since this doesn't produce an exactly copy of the input, it can't be +/// used for things like CloneFunction or CloneModule. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings. +/// +void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, + ValueToValueMapTy &VMap, + bool ModuleLevelChanges, + SmallVectorImpl &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = 0, + const DataLayout *TD = 0, + Instruction *TheCall = 0); -// InlineFunction - This function forcibly inlines the called function into the -// basic block of the caller. This returns true if it is not possible to inline -// this call. The program is still in a well defined state if this occurs -// though. -// -// Note that this only does one level of inlining. For example, if the -// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now -// exists in the instruction stream. Similiarly this will inline a recursive -// function by one level. -// -bool InlineFunction(CallInst *C); + +/// InlineFunctionInfo - This class captures the data input to the +/// InlineFunction call, and records the auxiliary results produced by it. +class InlineFunctionInfo { +public: + explicit InlineFunctionInfo(CallGraph *cg = 0, const DataLayout *td = 0) + : CG(cg), TD(td) {} + + /// CG - If non-null, InlineFunction will update the callgraph to reflect the + /// changes it makes. + CallGraph *CG; + const DataLayout *TD; + + /// StaticAllocas - InlineFunction fills this in with all static allocas that + /// get copied into the caller. + SmallVector StaticAllocas; + + /// InlinedCalls - InlineFunction fills this in with callsites that were + /// inlined from the callee. This is only filled in if CG is non-null. + SmallVector InlinedCalls; + + void reset() { + StaticAllocas.clear(); + InlinedCalls.clear(); + } +}; + +/// InlineFunction - This function inlines the called function into the basic +/// block of the caller. This returns false if it is not possible to inline +/// this call. The program is still in a well defined state if this occurs +/// though. +/// +/// Note that this only does one level of inlining. For example, if the +/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now +/// exists in the instruction stream. Similarly this will inline a recursive +/// function by one level. +/// +bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI, bool InsertLifetime = true); +bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI, bool InsertLifetime = true); +bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI, bool InsertLifetime = true); + +} // End llvm namespace #endif