; Verify defaults for various targets.
; RUN: llc -mtriple=x86_64-scei-ps4 -filetype=obj < %s | llvm-readobj -sections - | FileCheck --check-prefix=SCE %s
; RUN: llc -mtriple=x86_64-apple-darwin12 -filetype=obj < %s | llvm-readobj -sections - | FileCheck --check-prefix=LLDB %s
-; RUN: llc -mtriple=x86_64-pc-freebsd -filetype=obj < %s | llvm-readobj -sections - | FileCheck --check-prefix=LLDB %s
+; RUN: llc -mtriple=x86_64-pc-freebsd -filetype=obj < %s | llvm-readobj -sections - | FileCheck --check-prefix=GDB %s
; RUN: llc -mtriple=x86_64-pc-linux -filetype=obj < %s | llvm-readobj -sections - | FileCheck --check-prefix=GDB %s
; We can override defaults.
!llvm.module.flags = !{!6, !7}
!llvm.ident = !{!8}
-!0 = !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, producer: "clang version 3.7.0 (trunk 238808)", isOptimized: false, runtimeVersion: 0, emissionKind: 1, enums: !2, retainedTypes: !2, subprograms: !2, globals: !3, imports: !2)
+!0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, producer: "clang version 3.7.0 (trunk 238808)", isOptimized: false, runtimeVersion: 0, emissionKind: 1, enums: !2, retainedTypes: !2, subprograms: !2, globals: !3, imports: !2)
!1 = !DIFile(filename: "debugger-tune.cpp", directory: "/home/probinson/projects/scratch")
!2 = !{}
!3 = !{!4}