declare void @g()
-define void @f() {
+define void @f() personality i8* bitcast (void ()* @g to i8*) {
bb0:
call void asm ".Lexception0:", ""()
invoke void @g()
to label %bb2 unwind label %bb1
bb1:
- landingpad { i8*, i32 } personality i8* bitcast (void ()* @g to i8*)
+ landingpad { i8*, i32 }
catch i8* null
br label %bb2