@_TI1D = linkonce_odr unnamed_addr constant %eh.ThrowInfo { i32 0, i32 0, i32 0, i32 trunc (i64 sub nuw nsw (i64 ptrtoint (%eh.CatchableTypeArray.1* @_CTA1D to i64), i64 ptrtoint (i8* @__ImageBase to i64)) to i32) }, section ".xdata", comdat
; Function Attrs: nounwind uwtable
-define void @"\01?test@@YAXXZ"() #0 {
+define void @"\01?test@@YAXXZ"() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%tmp = alloca i32, align 4
%x = alloca i32, align 4
to label %unreachable unwind label %lpad
lpad: ; preds = %entry
- %1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %1 = landingpad { i8*, i32 }
catch i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.H.0 to i8*)
catch %eh.CatchHandlerType* @llvm.eh.handlertype.D.0
catch %eh.CatchHandlerType* @llvm.eh.handlertype.H.0
to label %unreachable unwind label %lpad3
lpad3: ; preds = %try.cont
- %2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %2 = landingpad { i8*, i32 }
catch %eh.CatchHandlerType* @llvm.eh.handlertype.D.0
catch %eh.CatchHandlerType* @llvm.eh.handlertype.H.0
catch i8* null
to label %unreachable unwind label %lpad12
lpad12: ; preds = %try.cont10
- %4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %4 = landingpad { i8*, i32 }
catch %eh.CatchHandlerType* @llvm.eh.handlertype.H.0
catch i8* null
%recover2 = call i8* (...) @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.H.0 to i8*), i32 2, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch2", i32 1, i8* null, i32 -1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch3")
; Function Attrs: nounwind
declare i8* @llvm.eh.actions(...) #3
-define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) #4 {
+define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) #4 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%x.i8 = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
%x = bitcast i8* %x.i8 to i32*
ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont)
stub: ; preds = %entry
- %3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %3 = landingpad { i8*, i32 }
cleanup
%recover = call i8* (...) @llvm.eh.actions()
unreachable
; Function Attrs: nounwind readnone
declare void @llvm.donothing() #2
-define internal i8* @"\01?test@@YAXXZ.catch1"(i8*, i8*) #4 {
+define internal i8* @"\01?test@@YAXXZ.catch1"(i8*, i8*) #4 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
call void @"\01?catch_a@@YAXXZ"() #3
invoke void @llvm.donothing()
ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont10)
stub: ; preds = %entry
- %2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %2 = landingpad { i8*, i32 }
cleanup
%recover = call i8* (...) @llvm.eh.actions()
unreachable
}
-define internal i8* @"\01?test@@YAXXZ.catch2"(i8*, i8*) #4 {
+define internal i8* @"\01?test@@YAXXZ.catch2"(i8*, i8*) #4 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%x21.i8 = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
%x21 = bitcast i8* %x21.i8 to i32*
ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont22)
stub: ; preds = %entry
- %3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %3 = landingpad { i8*, i32 }
cleanup
%recover = call i8* (...) @llvm.eh.actions()
unreachable
}
-define internal i8* @"\01?test@@YAXXZ.catch3"(i8*, i8*) #4 {
+define internal i8* @"\01?test@@YAXXZ.catch3"(i8*, i8*) #4 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
call void @"\01?catch_all@@YAXXZ"() #3
invoke void @llvm.donothing()
ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont22)
stub: ; preds = %entry
- %2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %2 = landingpad { i8*, i32 }
cleanup
%recover = call i8* (...) @llvm.eh.actions()
unreachable