; CHECK: entry:
; CHECK: %i = alloca i32, align 4
; CHECK: %f = alloca float, align 4
-; CHECK: call void (...)* @llvm.frameescape(i32* %i, float* %f)
+; CHECK: call void (...) @llvm.frameescape(i32* %i, float* %f)
; CHECK: invoke void @"\01?may_throw@@YAXXZ"()
; CHECK: to label %invoke.cont unwind label %[[LPAD_LABEL:lpad[0-9]*]]
; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
-; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 0, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
+; CHECK: [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 0, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont, label %try.cont10]
lpad: ; preds = %entry
; CHECK: [[LPAD1_LABEL]]:{{[ ]+}}; preds = %entry
; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
-; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
+; CHECK: [[RECOVER1:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
; CHECK: indirectbr i8* [[RECOVER1]], []
;
; CHECK: }