// Put the scattered form of an instruction directly after the
// instruction.
BasicBlock *BB = VOp->getParent();
- return Scatterer(BB, llvm::next(BasicBlock::iterator(VOp)),
+ return Scatterer(BB, std::next(BasicBlock::iterator(VOp)),
V, &Scattered[V]);
}
// In the fallback case, just put the scattered before Point and