PruneEH pass incorrectly reports that a change was made
[oota-llvm.git] / lib / Transforms / IPO / PruneEH.cpp
index a85194923de7c67d8ad432767f9551c5ea618050..3af4afb903fee6fcc5c3a6ba88b1c0d53b9c2305 100644 (file)
 //
 //===----------------------------------------------------------------------===//
 
-#define DEBUG_TYPE "prune-eh"
 #include "llvm/Transforms/IPO.h"
 #include "llvm/ADT/SmallPtrSet.h"
 #include "llvm/ADT/SmallVector.h"
 #include "llvm/ADT/Statistic.h"
+#include "llvm/Support/raw_ostream.h"
 #include "llvm/Analysis/CallGraph.h"
 #include "llvm/Analysis/CallGraphSCCPass.h"
+#include "llvm/Analysis/EHPersonalities.h"
 #include "llvm/IR/CFG.h"
 #include "llvm/IR/Constants.h"
 #include "llvm/IR/Function.h"
+#include "llvm/IR/InlineAsm.h"
 #include "llvm/IR/Instructions.h"
 #include "llvm/IR/IntrinsicInst.h"
 #include "llvm/IR/LLVMContext.h"
 #include <algorithm>
 using namespace llvm;
 
+#define DEBUG_TYPE "prune-eh"
+
 STATISTIC(NumRemoved, "Number of invokes removed");
 STATISTIC(NumUnreach, "Number of noreturn calls optimized");
 
@@ -41,7 +45,7 @@ namespace {
     }
 
     // runOnSCC - Analyze the SCC, performing the transformation if possible.
-    bool runOnSCC(CallGraphSCC &SCC);
+    bool runOnSCC(CallGraphSCC &SCC) override;
 
     bool SimplifyFunction(Function *F);
     void DeleteBasicBlock(BasicBlock *BB);
@@ -85,7 +89,7 @@ bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 
        (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
     Function *F = (*I)->getFunction();
-    if (F == 0) {
+    if (!F) {
       SCCMightUnwind = true;
       SCCMightReturn = true;
     } else if (F->isDeclaration() || F->mayBeOverridden()) {
@@ -94,42 +98,54 @@ bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
     } else {
       bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
       bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
+      // Determine if we should scan for InlineAsm in a naked function as it
+      // is the only way to return without a ReturnInst.  Only do this for
+      // no-inline functions as functions which may be inlined cannot
+      // meaningfully return via assembly.
+      bool CheckReturnViaAsm = CheckReturn &&
+                               F->hasFnAttribute(Attribute::Naked) &&
+                               F->hasFnAttribute(Attribute::NoInline);
 
       if (!CheckUnwind && !CheckReturn)
         continue;
 
-      // Check to see if this function performs an unwind or calls an
-      // unwinding function.
-      for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
-        if (CheckUnwind && isa<ResumeInst>(BB->getTerminator())) {
-          // Uses unwind / resume!
+      for (const BasicBlock &BB : *F) {
+        const TerminatorInst *TI = BB.getTerminator();
+        if (CheckUnwind && TI->mayThrow()) {
           SCCMightUnwind = true;
-        } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) {
+        } else if (CheckReturn && isa<ReturnInst>(TI)) {
           SCCMightReturn = true;
         }
 
-        // Invoke instructions don't allow unwinding to continue, so we are
-        // only interested in call instructions.
-        if (CheckUnwind && !SCCMightUnwind)
-          for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
-            if (CallInst *CI = dyn_cast<CallInst>(I)) {
-              if (CI->doesNotThrow()) {
-                // This call cannot throw.
-              } else if (Function *Callee = CI->getCalledFunction()) {
+        for (const Instruction &I : BB) {
+          if ((!CheckUnwind || SCCMightUnwind) &&
+              (!CheckReturnViaAsm || SCCMightReturn))
+            break;
+
+          // Check to see if this function performs an unwind or calls an
+          // unwinding function.
+          if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
+            bool InstMightUnwind = true;
+            if (const auto *CI = dyn_cast<CallInst>(&I)) {
+              if (Function *Callee = CI->getCalledFunction()) {
                 CallGraphNode *CalleeNode = CG[Callee];
-                // If the callee is outside our current SCC then we may
-                // throw because it might.
-                if (!SCCNodes.count(CalleeNode)) {
-                  SCCMightUnwind = true;
-                  break;
-                }
-              } else {
-                // Indirect call, it might throw.
-                SCCMightUnwind = true;
-                break;
+                // If the callee is outside our current SCC then we may throw
+                // because it might.  If it is inside, do nothing.
+                if (SCCNodes.count(CalleeNode) > 0)
+                  InstMightUnwind = false;
               }
             }
-        if (SCCMightUnwind && SCCMightReturn) break;
+            SCCMightUnwind |= InstMightUnwind;
+          }
+          if (CheckReturnViaAsm && !SCCMightReturn)
+            if (auto ICS = ImmutableCallSite(&I))
+              if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
+                if (IA->hasSideEffects())
+                  SCCMightReturn = true;
+        }
+
+        if (SCCMightUnwind && SCCMightReturn)
+          break;
       }
     }
   }
@@ -137,21 +153,16 @@ bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
   // If the SCC doesn't unwind or doesn't throw, note this fact.
   if (!SCCMightUnwind || !SCCMightReturn)
     for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
-      AttrBuilder NewAttributes;
-
-      if (!SCCMightUnwind)
-        NewAttributes.addAttribute(Attribute::NoUnwind);
-      if (!SCCMightReturn)
-        NewAttributes.addAttribute(Attribute::NoReturn);
-
       Function *F = (*I)->getFunction();
-      const AttributeSet &PAL = F->getAttributes().getFnAttributes();
-      const AttributeSet &NPAL = AttributeSet::get(
-          F->getContext(), AttributeSet::FunctionIndex, NewAttributes);
 
-      if (PAL != NPAL) {
+      if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
+        F->addFnAttr(Attribute::NoUnwind);
+        MadeChange = true;
+      }
+
+      if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
+        F->addFnAttr(Attribute::NoReturn);
         MadeChange = true;
-        F->addAttributes(AttributeSet::FunctionIndex, NPAL);
       }
     }
 
@@ -174,10 +185,14 @@ bool PruneEH::SimplifyFunction(Function *F) {
   bool MadeChange = false;
   for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
-      if (II->doesNotThrow()) {
-        SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
+      if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
+        SmallVector<Value*, 8> Args(II->arg_begin(), II->arg_end());
+        SmallVector<OperandBundleDef, 1> OpBundles;
+        II->getOperandBundlesAsDefs(OpBundles);
+
         // Insert a call instruction before the invoke.
-        CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II);
+        CallInst *Call = CallInst::Create(II->getCalledValue(), Args, OpBundles,
+                                          "", II);
         Call->takeName(II);
         Call->setCallingConv(II->getCallingConv());
         Call->setAttributes(II->getAttributes());
@@ -199,7 +214,7 @@ bool PruneEH::SimplifyFunction(Function *F) {
         BB->getInstList().pop_back();
 
         // If the unwind block is now dead, nuke it.
-        if (pred_begin(UnwindBlock) == pred_end(UnwindBlock))
+        if (pred_empty(UnwindBlock))
           DeleteBasicBlock(UnwindBlock);  // Delete the new BB.
 
         ++NumRemoved;
@@ -217,7 +232,7 @@ bool PruneEH::SimplifyFunction(Function *F) {
 
           // Remove the uncond branch and add an unreachable.
           BB->getInstList().pop_back();
-          new UnreachableInst(BB->getContext(), BB);
+          new UnreachableInst(BB->getContext(), &*BB);
 
           DeleteBasicBlock(New);  // Delete the new BB.
           MadeChange = true;
@@ -233,7 +248,7 @@ bool PruneEH::SimplifyFunction(Function *F) {
 /// updating the callgraph to reflect any now-obsolete edges due to calls that
 /// exist in the BB.
 void PruneEH::DeleteBasicBlock(BasicBlock *BB) {
-  assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!");
+  assert(pred_empty(BB) && "BB is not dead!");
   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
 
   CallGraphNode *CGN = CG[BB->getParent()];