//
//===----------------------------------------------------------------------===//
-#ifndef X86_FRAMELOWERING_H
-#define X86_FRAMELOWERING_H
+#ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
+#define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
-#include "X86Subtarget.h"
#include "llvm/Target/TargetFrameLowering.h"
namespace llvm {
-class MCSymbol;
-class X86TargetMachine;
-
class X86FrameLowering : public TargetFrameLowering {
- const X86Subtarget &STI;
public:
- explicit X86FrameLowering(const X86Subtarget &sti)
- : TargetFrameLowering(StackGrowsDown,
- sti.getStackAlignment(),
- (sti.is64Bit() ? -8 : -4)),
- STI(sti) {
- }
+ explicit X86FrameLowering(StackDirection D, unsigned StackAl, int LAO)
+ : TargetFrameLowering(StackGrowsDown, StackAl, LAO) {}
+
+ /// Emit a call to the target's stack probe function. This is required for all
+ /// large stack allocations on Windows. The caller is required to materialize
+ /// the number of bytes to probe in RAX/EAX.
+ static void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI, DebugLoc DL);
void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI, DebugLoc DL,
- unsigned FramePtr) const;
+ MachineBasicBlock::iterator MBBI,
+ DebugLoc DL) const;
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
- void emitPrologue(MachineFunction &MF) const override;
+ void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
- void adjustForSegmentedStacks(MachineFunction &MF) const override;
+ void adjustForSegmentedStacks(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const override;
- void adjustForHiPEPrologue(MachineFunction &MF) const override;
+ void adjustForHiPEPrologue(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const override;
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS = nullptr) const override;
+ bool
+ assignCalleeSavedSpillSlots(MachineFunction &MF,
+ const TargetRegisterInfo *TRI,
+ std::vector<CalleeSavedInfo> &CSI) const override;
+
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
bool hasFP(const MachineFunction &MF) const override;
bool hasReservedCallFrame(const MachineFunction &MF) const override;
+ bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override;
+ bool needsFrameIndexResolution(const MachineFunction &MF) const override;
int getFrameIndexOffset(const MachineFunction &MF, int FI) const override;
int getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const override;
+ int getFrameIndexOffsetFromSP(const MachineFunction &MF, int FI) const;
+ int getFrameIndexReferenceFromSP(const MachineFunction &MF, int FI,
+ unsigned &FrameReg) const override;
+
void eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const override;
+
+private:
+ /// convertArgMovsToPushes - This method tries to convert a call sequence
+ /// that uses sub and mov instructions to put the argument onto the stack
+ /// into a series of pushes.
+ /// Returns true if the transformation succeeded, false if not.
+ bool convertArgMovsToPushes(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I,
+ uint64_t Amount) const;
};
} // End llvm namespace