}
SmallVector<CCValAssign, 16> ArgLocs;
- CCState CCInfo(CallConv, isVarArg, DAG.getMachineFunction(),
- getTargetMachine(), ArgLocs, *DAG.getContext());
+ CCState CCInfo(CallConv, isVarArg, DAG.getMachineFunction(), ArgLocs,
+ *DAG.getContext());
// At least one interpolation mode must be enabled or else the GPU will hang.
if (Info->getShaderType() == ShaderType::PIXEL &&