return false;
// If symbol visibility is hidden, the extra load is not needed if
// the symbol is definitely defined in the current translation unit.
- bool isDecl = GV->isDeclaration() && !GV->hasNotBeenReadFromBitcode();
+ bool isDecl = GV->isDeclaration() && !GV->isMaterializable();
if (GV->hasHiddenVisibility() && !isDecl && !GV->hasCommonLinkage())
return false;
return GV->hasWeakLinkage() || GV->hasLinkOnceLinkage() ||