const unsigned LinkageSize;
const unsigned BasePointerSaveOffset;
+ /**
+ * \brief Find a register that can be used in function prologue and epilogue
+ *
+ * Find a register that can be use as the scratch register in function
+ * prologue and epilogue to save various registers (Link Register, Base
+ * Pointer, etc.). Prefer R0, if it is available. If it is not available,
+ * then choose a different register.
+ *
+ * This method will return true if an available register was found (including
+ * R0). If no available registers are found, the method returns false and sets
+ * ScratchRegister to R0, as per the recommendation in the ABI.
+ *
+ * \param[in] MBB The machine basic block to find an available register for
+ * \param[in] UseAtEnd Specify whether the scratch register will be used at
+ * the end of the basic block (i.e., will the scratch
+ * register kill a register defined in the basic block)
+ * \param[out] ScratchRegister The scratch register to use
+ * \return true if a scratch register was found. false of a scratch register
+ * was not found and R0 is being used as the default.
+ */
+ bool findScratchRegister(MachineBasicBlock *MBB,
+ bool UseAtEnd,
+ unsigned *ScratchRegister) const;
+
public:
PPCFrameLowering(const PPCSubtarget &STI);
getCalleeSavedSpillSlots(unsigned &NumEntries) const override;
bool enableShrinkWrapping(const MachineFunction &MF) const override;
+
+ /// Methods used by shrink wrapping to determine if MBB can be used for the
+ /// function prologue/epilogue.
+ bool canUseAsPrologue(const MachineBasicBlock &MBB) const override;
+ bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override;
};
} // End llvm namespace