/// \p MBB will be correctly handled by the target.
bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override;
+ /// Disable shrink wrap as tBfar/BL will be used to adjust for long jumps.
+ bool enableShrinkWrapping(const MachineFunction &MF) const override {
+ return false;
+ }
+
private:
/// Check if the frame lowering of \p MF needs a special fixup
/// code sequence for the epilogue.