// the offset when the destination has the same MCFragment.
if (A && (unsigned)Fixup.getKind() == ARM::fixup_arm_thumb_bl) {
const MCSymbol &Sym = A->getSymbol();
- const MCSymbolData &SymData = Asm.getSymbolData(Sym);
+ const MCSymbolData &SymData = Sym.getData();
IsResolved = (SymData.getFragment() == DF);
}
// We must always generate a relocation for BL/BLX instructions if we have