//===----------------------------------------------------------------------===//
#include "Unix.h"
+#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/raw_ostream.h"
#define _RESTRICT_KYWD
#endif
#include <spawn.h>
-#if !defined(__APPLE__)
+
+#if defined(__APPLE__)
+#include <TargetConditionals.h>
+#endif
+
+#if defined(__APPLE__) && !(defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE)
+#define USE_NSGETENVIRON 1
+#else
+#define USE_NSGETENVIRON 0
+#endif
+
+#if !USE_NSGETENVIRON
extern char **environ;
#else
#include <crt_externs.h> // _NSGetEnviron
ProcessInfo::ProcessInfo() : Pid(0), ReturnCode(0) {}
-// This function just uses the PATH environment variable to find the program.
-std::string
-sys::FindProgramByName(const std::string& progName) {
-
- // Check some degenerate cases
- if (progName.length() == 0) // no program
- return "";
- std::string temp = progName;
+ErrorOr<std::string> sys::findProgramByName(StringRef Name,
+ ArrayRef<StringRef> Paths) {
+ assert(!Name.empty() && "Must have a name!");
// Use the given path verbatim if it contains any slashes; this matches
// the behavior of sh(1) and friends.
- if (progName.find('/') != std::string::npos)
- return temp;
-
- // At this point, the file name is valid and does not contain slashes. Search
- // for it through the directories specified in the PATH environment variable.
-
- // Get the path. If its empty, we can't do anything to find it.
- const char *PathStr = getenv("PATH");
- if (!PathStr)
- return "";
+ if (Name.find('/') != StringRef::npos)
+ return std::string(Name);
+
+ SmallVector<StringRef, 16> EnvironmentPaths;
+ if (Paths.empty())
+ if (const char *PathEnv = std::getenv("PATH")) {
+ SplitString(PathEnv, EnvironmentPaths, ":");
+ Paths = EnvironmentPaths;
+ }
- // Now we have a colon separated list of directories to search; try them.
- size_t PathLen = strlen(PathStr);
- while (PathLen) {
- // Find the first colon...
- const char *Colon = std::find(PathStr, PathStr+PathLen, ':');
+ for (auto Path : Paths) {
+ if (Path.empty())
+ continue;
// Check to see if this first directory contains the executable...
- SmallString<128> FilePath(PathStr,Colon);
- sys::path::append(FilePath, progName);
- if (sys::fs::can_execute(Twine(FilePath)))
- return FilePath.str(); // Found the executable!
-
- // Nope it wasn't in this directory, check the next path in the list!
- PathLen -= Colon-PathStr;
- PathStr = Colon;
-
- // Advance past duplicate colons
- while (*PathStr == ':') {
- PathStr++;
- PathLen--;
- }
+ SmallString<128> FilePath(Path);
+ sys::path::append(FilePath, Name);
+ if (sys::fs::can_execute(FilePath.c_str()))
+ return std::string(FilePath.str()); // Found the executable!
}
- return "";
+ return std::errc::no_such_file_or_directory;
}
static bool RedirectIO(const StringRef *Path, int FD, std::string* ErrMsg) {
}
if (!envp)
-#if !defined(__APPLE__)
+#if !USE_NSGETENVIRON
envp = const_cast<const char **>(environ);
#else
// environ is missing in dylibs.
pid_t ChildPid = PI.Pid;
if (WaitUntilTerminates) {
SecondsToWait = 0;
- ChildPid = -1; // mimic a wait() using waitpid()
} else if (SecondsToWait) {
// Install a timeout handler. The handler itself does nothing, but the
// simple fact of having a handler at all causes the wait below to return