}
LLVMValueRef LLVMBuildLandingPad(LLVMBuilderRef B, LLVMTypeRef Ty,
- unsigned NumClauses, const char *Name) {
+ LLVMValueRef PersFn, unsigned NumClauses,
+ const char *Name) {
+ // The personality used to live on the landingpad instruction, but now it
+ // lives on the parent function. For compatibility, take the provided
+ // personality and put it on the parent function.
+ if (PersFn)
+ unwrap(B)->GetInsertBlock()->getParent()->setPersonalityFn(
+ cast<Function>(unwrap(PersFn)));
return wrap(unwrap(B)->CreateLandingPad(unwrap(Ty), NumClauses, Name));
}