processRelocationRef(unsigned SectionID, relocation_iterator RelI,
const ObjectFile &BaseObjT,
ObjSectionToIDMap &ObjSectionToID,
- const SymbolTableMap &Symbols, StubMap &Stubs) override {
+ StubMap &Stubs) override {
const MachOObjectFile &Obj =
static_cast<const MachOObjectFile &>(BaseObjT);
MachO::any_relocation_info RelInfo =
RelocationEntry RE(getRelocationEntry(SectionID, Obj, RelI));
RE.Addend = memcpyAddend(RE);
RelocationValueRef Value(
- getRelocationValueRef(Obj, RelI, RE, ObjSectionToID, Symbols));
+ getRelocationValueRef(Obj, RelI, RE, ObjSectionToID));
// Addends for external, PC-rel relocations on i386 point back to the zero
// offset. Calculate the final offset from the relocation target instead.