RelocationValueRef getRelocationValueRef(const ObjectFile &BaseTObj,
const relocation_iterator &RI,
const RelocationEntry &RE,
- ObjSectionToIDMap &ObjSectionToID,
- const SymbolTableMap &Symbols);
+ ObjSectionToIDMap &ObjSectionToID);
/// Make the RelocationValueRef addend PC-relative.
void makeValueAddendPCRel(RelocationValueRef &Value,
RTDyldMemoryManager *mm);
std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
- loadObject(const object::ObjectFile &O);
+ loadObject(const object::ObjectFile &O) override;
SectionEntry &getSection(unsigned SectionID) { return Sections[SectionID]; }