[MCJIT] Remove the local symbol table from RuntimeDlyd - it's not needed.
[oota-llvm.git] / lib / ExecutionEngine / RuntimeDyld / RuntimeDyldELF.h
index f9c1d4db30b63bd9ab9fcdd757e4a7c072ab5630..b4414b08c4806a53805ca4e614803904c1d8519d 100644 (file)
@@ -119,7 +119,7 @@ public:
   processRelocationRef(unsigned SectionID, relocation_iterator RelI,
                        const ObjectFile &Obj,
                        ObjSectionToIDMap &ObjSectionToID,
-                       const SymbolTableMap &Symbols, StubMap &Stubs) override;
+                       StubMap &Stubs) override;
   bool isCompatibleFile(const object::ObjectFile &Obj) const override;
   void registerEHFrames() override;
   void deregisterEHFrames() override;