uint32_t Flags = I->getFlags();
bool IsCommon = Flags & SymbolRef::SF_Common;
- bool IsWeak = Flags & SymbolRef::SF_Weak;
if (IsCommon)
CommonSymbols.push_back(*I);
else {
continue;
StringRef SectionData;
Check(SI->getContents(SectionData));
- // TODO: It make make sense to delay emitting the section for weak
- // symbols until they are actually required, but that's not possible
- // currently, because we only know whether we will need the symbol
- // in resolveRelocations, which happens after we have already finalized
- // the Load.
bool IsCode = SI->isText();
unsigned SectionID =
findOrEmitSection(Obj, *SI, IsCode, LocalSections);
SymbolInfo::Visibility Vis =
(Flags & SymbolRef::SF_Exported) ?
SymbolInfo::Default : SymbolInfo::Hidden;
- if (!IsWeak) {
- GlobalSymbolTable[Name] = SymbolInfo(SectionID, SectOffset, Vis);
- } else {
- WeakSymbolTable[Name] = SymbolInfo(SectionID, SectOffset, Vis);
- }
+ GlobalSymbolTable[Name] = SymbolInfo(SectionID, SectOffset, Vis);
}
}
}
SymInfo.getOffset();
}
- // If we didn't find the symbol yet, and it is present in the weak symbol
- // table, the definition from this object file needs to be used, so emit
- // it now
- if (!Addr) {
- RTDyldSymbolTable::const_iterator Loc = WeakSymbolTable.find(Name);
- if (Loc != WeakSymbolTable.end()) {
- SymbolInfo SymInfo = Loc->second;
- Addr = getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
- // Since the weak symbol is now, materialized, add it to the
- // GlobalSymbolTable. If somebody later asks the ExecutionEngine
- // for the address of this symbol that's where it'll look
- GlobalSymbolTable[Name] = SymInfo;
- }
- }
-
// FIXME: Implement error handling that doesn't kill the host program!
if (!Addr)
report_fatal_error("Program used external function '" + Name +
ExternalSymbolRelocations.erase(i);
}
- WeakSymbolTable.clear();
}
//===----------------------------------------------------------------------===//