//===----------------------------------------------------------------------===//
#include "llvm/ExecutionEngine/RuntimeDyld.h"
-#include "JITRegistrar.h"
-#include "ObjectImageCommon.h"
#include "RuntimeDyldCheckerImpl.h"
#include "RuntimeDyldELF.h"
#include "RuntimeDyldImpl.h"
#include "RuntimeDyldMachO.h"
-#include "llvm/Object/ELF.h"
+#include "llvm/Object/ELFObjectFile.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/MutexGuard.h"
// Empty out-of-line virtual destructor as the key function.
RuntimeDyldImpl::~RuntimeDyldImpl() {}
-// Pin the JITRegistrar's and ObjectImage*'s vtables to this file.
-void JITRegistrar::anchor() {}
-void ObjectImage::anchor() {}
-void ObjectImageCommon::anchor() {}
+// Pin LoadedObjectInfo's vtables to this file.
+void RuntimeDyld::LoadedObjectInfo::anchor() {}
namespace llvm {
return object_error::success;
}
-std::unique_ptr<ObjectImage>
-RuntimeDyldImpl::loadObject(std::unique_ptr<ObjectImage> Obj) {
+std::pair<unsigned, unsigned>
+RuntimeDyldImpl::loadObjectImpl(const object::ObjectFile &Obj) {
MutexGuard locked(lock);
- if (!Obj)
- return nullptr;
+ // Grab the first Section ID. We'll use this later to construct the underlying
+ // range for the returned LoadedObjectInfo.
+ unsigned SectionsAddedBeginIdx = Sections.size();
// Save information about our target
- Arch = (Triple::ArchType)Obj->getArch();
- IsTargetLittleEndian = Obj->getObjectFile()->isLittleEndian();
+ Arch = (Triple::ArchType)Obj.getArch();
+ IsTargetLittleEndian = Obj.isLittleEndian();
// Compute the memory size required to load all sections to be loaded
// and pass this information to the memory manager
if (MemMgr->needsToReserveAllocationSpace()) {
uint64_t CodeSize = 0, DataSizeRO = 0, DataSizeRW = 0;
- computeTotalAllocSize(*Obj, CodeSize, DataSizeRO, DataSizeRW);
+ computeTotalAllocSize(Obj, CodeSize, DataSizeRO, DataSizeRW);
MemMgr->reserveAllocationSpace(CodeSize, DataSizeRO, DataSizeRW);
}
- // Symbols found in this object
- StringMap<SymbolLoc> LocalSymbols;
// Used sections from the object file
ObjSectionToIDMap LocalSections;
// Common symbols requiring allocation, with their sizes and alignments
- CommonSymbolMap CommonSymbols;
- // Maximum required total memory to allocate all common symbols
- uint64_t CommonSize = 0;
+ CommonSymbolList CommonSymbols;
// Parse symbols
DEBUG(dbgs() << "Parse symbols:\n");
- for (symbol_iterator I = Obj->begin_symbols(), E = Obj->end_symbols(); I != E;
+ for (symbol_iterator I = Obj.symbol_begin(), E = Obj.symbol_end(); I != E;
++I) {
- object::SymbolRef::Type SymType;
- StringRef Name;
- Check(I->getType(SymType));
- Check(I->getName(Name));
-
uint32_t Flags = I->getFlags();
bool IsCommon = Flags & SymbolRef::SF_Common;
- if (IsCommon) {
- // Add the common symbols to a list. We'll allocate them all below.
- if (!GlobalSymbolTable.count(Name)) {
- uint32_t Align;
- Check(I->getAlignment(Align));
- uint64_t Size = 0;
- Check(I->getSize(Size));
- CommonSize += Size + Align;
- CommonSymbols[*I] = CommonSymbolInfo(Size, Align);
- }
- } else {
+ if (IsCommon)
+ CommonSymbols.push_back(*I);
+ else {
+ object::SymbolRef::Type SymType;
+ Check(I->getType(SymType));
+
if (SymType == object::SymbolRef::ST_Function ||
SymType == object::SymbolRef::ST_Data ||
SymType == object::SymbolRef::ST_Unknown) {
+
+ StringRef Name;
uint64_t SectOffset;
- StringRef SectionData;
- section_iterator SI = Obj->end_sections();
+ Check(I->getName(Name));
Check(getOffset(*I, SectOffset));
+ section_iterator SI = Obj.section_end();
Check(I->getSection(SI));
- if (SI == Obj->end_sections())
+ if (SI == Obj.section_end())
continue;
+ StringRef SectionData;
Check(SI->getContents(SectionData));
bool IsCode = SI->isText();
unsigned SectionID =
- findOrEmitSection(*Obj, *SI, IsCode, LocalSections);
- // Add the symbol to the local symbol table for this module.
- LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
- DEBUG(dbgs() << "\tOffset: " << format("%p", (uintptr_t)SectOffset)
- << " flags: " << Flags << " SID: " << SectionID);
- // If exported, add to the global symbol table for other modules to also link in.
- if (Flags & SymbolRef::SF_Exported) {
- GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
- }
+ findOrEmitSection(Obj, *SI, IsCode, LocalSections);
+ DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name
+ << " SID: " << SectionID << " Offset: "
+ << format("%p", (uintptr_t)SectOffset)
+ << " flags: " << Flags << "\n");
+ SymbolInfo::Visibility Vis =
+ (Flags & SymbolRef::SF_Exported) ?
+ SymbolInfo::Default : SymbolInfo::Hidden;
+ GlobalSymbolTable[Name] = SymbolInfo(SectionID, SectOffset, Vis);
}
}
- DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
}
// Allocate common symbols
- if (CommonSize != 0)
- emitCommonSymbols(*Obj, CommonSymbols, CommonSize, GlobalSymbolTable);
+ emitCommonSymbols(Obj, CommonSymbols);
// Parse and process relocations
DEBUG(dbgs() << "Parse relocations:\n");
- for (section_iterator SI = Obj->begin_sections(), SE = Obj->end_sections();
+ for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
SI != SE; ++SI) {
unsigned SectionID = 0;
StubMap Stubs;
bool IsCode = RelocatedSection->isText();
SectionID =
- findOrEmitSection(*Obj, *RelocatedSection, IsCode, LocalSections);
+ findOrEmitSection(Obj, *RelocatedSection, IsCode, LocalSections);
DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
for (; I != E;)
- I = processRelocationRef(SectionID, I, *Obj, LocalSections, LocalSymbols,
- Stubs);
+ I = processRelocationRef(SectionID, I, Obj, LocalSections, Stubs);
// If there is an attached checker, notify it about the stubs for this
// section so that they can be verified.
if (Checker)
- Checker->registerStubMap(Obj->getImageName(), SectionID, Stubs);
+ Checker->registerStubMap(Obj.getFileName(), SectionID, Stubs);
}
// Give the subclasses a chance to tie-up any loose ends.
- finalizeLoad(*Obj, LocalSections);
+ finalizeLoad(Obj, LocalSections);
+
+ unsigned SectionsAddedEndIdx = Sections.size();
- return Obj;
+ return std::make_pair(SectionsAddedBeginIdx, SectionsAddedEndIdx);
}
// A helper method for computeTotalAllocSize.
return TotalSize;
}
+static bool isRequiredForExecution(const SectionRef &Section) {
+ const ObjectFile *Obj = Section.getObject();
+ if (auto *ELFObj = dyn_cast<object::ELFObjectFileBase>(Obj))
+ return ELFObj->getSectionFlags(Section) & ELF::SHF_ALLOC;
+ assert(isa<MachOObjectFile>(Obj));
+ return true;
+ }
+
+static bool isReadOnlyData(const SectionRef &Section) {
+ const ObjectFile *Obj = Section.getObject();
+ if (auto *ELFObj = dyn_cast<object::ELFObjectFileBase>(Obj))
+ return !(ELFObj->getSectionFlags(Section) &
+ (ELF::SHF_WRITE | ELF::SHF_EXECINSTR));
+ assert(isa<MachOObjectFile>(Obj));
+ return false;
+}
+
+static bool isZeroInit(const SectionRef &Section) {
+ const ObjectFile *Obj = Section.getObject();
+ if (auto *ELFObj = dyn_cast<object::ELFObjectFileBase>(Obj))
+ return ELFObj->getSectionType(Section) == ELF::SHT_NOBITS;
+
+ auto *MachO = cast<MachOObjectFile>(Obj);
+ unsigned SectionType = MachO->getSectionType(Section);
+ return SectionType == MachO::S_ZEROFILL ||
+ SectionType == MachO::S_GB_ZEROFILL;
+}
+
// Compute an upper bound of the memory size that is required to load all
// sections
-void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj,
+void RuntimeDyldImpl::computeTotalAllocSize(const ObjectFile &Obj,
uint64_t &CodeSize,
uint64_t &DataSizeRO,
uint64_t &DataSizeRW) {
// Collect sizes of all sections to be loaded;
// also determine the max alignment of all sections
- for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections();
+ for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
SI != SE; ++SI) {
const SectionRef &Section = *SI;
- bool IsRequired = Section.isRequiredForExecution();
+ bool IsRequired = isRequiredForExecution(Section);
// Consider only the sections that are required to be loaded for execution
if (IsRequired) {
uint64_t DataSize = Section.getSize();
uint64_t Alignment64 = Section.getAlignment();
bool IsCode = Section.isText();
- bool IsReadOnly = Section.isReadOnlyData();
+ bool IsReadOnly = isReadOnlyData(Section);
Check(Section.getName(Name));
unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
// Compute the size of all common symbols
uint64_t CommonSize = 0;
- for (symbol_iterator I = Obj.begin_symbols(), E = Obj.end_symbols(); I != E;
+ for (symbol_iterator I = Obj.symbol_begin(), E = Obj.symbol_end(); I != E;
++I) {
uint32_t Flags = I->getFlags();
if (Flags & SymbolRef::SF_Common) {
}
// compute stub buffer size for the given section
-unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj,
+unsigned RuntimeDyldImpl::computeSectionStubBufSize(const ObjectFile &Obj,
const SectionRef &Section) {
unsigned StubSize = getMaxStubSize();
if (StubSize == 0) {
// necessary section allocation size in loadObject by walking all the sections
// once.
unsigned StubBufSize = 0;
- for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections();
+ for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
SI != SE; ++SI) {
section_iterator RelSecI = SI->getRelocatedSection();
if (!(RelSecI == Section))
}
}
-void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
- const CommonSymbolMap &CommonSymbols,
- uint64_t TotalSize,
- SymbolTableMap &SymbolTable) {
+void RuntimeDyldImpl::emitCommonSymbols(const ObjectFile &Obj,
+ CommonSymbolList &CommonSymbols) {
+ if (CommonSymbols.empty())
+ return;
+
+ uint64_t CommonSize = 0;
+ CommonSymbolList SymbolsToAllocate;
+
+ DEBUG(dbgs() << "Processing common symbols...\n");
+
+ for (const auto &Sym : CommonSymbols) {
+ StringRef Name;
+ Check(Sym.getName(Name));
+
+ assert((GlobalSymbolTable.find(Name) == GlobalSymbolTable.end()) &&
+ "Common symbol in global symbol table.");
+
+ // Skip common symbols already elsewhere.
+ if (GlobalSymbolTable.count(Name)) {
+ DEBUG(dbgs() << "\tSkipping already emitted common symbol '" << Name
+ << "'\n");
+ continue;
+ }
+
+ uint32_t Align = 0;
+ uint64_t Size = 0;
+ Check(Sym.getAlignment(Align));
+ Check(Sym.getSize(Size));
+
+ CommonSize += Align + Size;
+ SymbolsToAllocate.push_back(Sym);
+ }
+
// Allocate memory for the section
unsigned SectionID = Sections.size();
- uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void *),
+ uint8_t *Addr = MemMgr->allocateDataSection(CommonSize, sizeof(void *),
SectionID, StringRef(), false);
if (!Addr)
report_fatal_error("Unable to allocate memory for common symbols!");
uint64_t Offset = 0;
- Sections.push_back(SectionEntry("<common symbols>", Addr, TotalSize, 0));
- memset(Addr, 0, TotalSize);
+ Sections.push_back(SectionEntry("<common symbols>", Addr, CommonSize, 0));
+ memset(Addr, 0, CommonSize);
DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID << " new addr: "
- << format("%p", Addr) << " DataSize: " << TotalSize << "\n");
+ << format("%p", Addr) << " DataSize: " << CommonSize << "\n");
// Assign the address of each symbol
- for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
- itEnd = CommonSymbols.end(); it != itEnd; ++it) {
- uint64_t Size = it->second.first;
- uint64_t Align = it->second.second;
+ for (auto &Sym : SymbolsToAllocate) {
+ uint32_t Align;
+ uint64_t Size;
StringRef Name;
- it->first.getName(Name);
+ Check(Sym.getAlignment(Align));
+ Check(Sym.getSize(Size));
+ Check(Sym.getName(Name));
if (Align) {
// This symbol has an alignment requirement.
uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
Addr += AlignOffset;
Offset += AlignOffset;
- DEBUG(dbgs() << "Allocating common symbol " << Name << " address "
- << format("%p\n", Addr));
}
- Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
- SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
+ uint32_t Flags = Sym.getFlags();
+ SymbolInfo::Visibility Vis =
+ (Flags & SymbolRef::SF_Exported) ?
+ SymbolInfo::Default : SymbolInfo::Hidden;
+ DEBUG(dbgs() << "Allocating common symbol " << Name << " address "
+ << format("%p", Addr) << "\n");
+ GlobalSymbolTable[Name] = SymbolInfo(SectionID, Offset, Vis);
Offset += Size;
Addr += Size;
}
}
-unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
+unsigned RuntimeDyldImpl::emitSection(const ObjectFile &Obj,
const SectionRef &Section, bool IsCode) {
StringRef data;
unsigned PaddingSize = 0;
unsigned StubBufSize = 0;
StringRef Name;
- bool IsRequired = Section.isRequiredForExecution();
+ bool IsRequired = isRequiredForExecution(Section);
bool IsVirtual = Section.isVirtual();
- bool IsZeroInit = Section.isZeroInit();
- bool IsReadOnly = Section.isReadOnlyData();
+ bool IsZeroInit = isZeroInit(Section);
+ bool IsReadOnly = isReadOnlyData(Section);
uint64_t DataSize = Section.getSize();
Check(Section.getName(Name));
<< " new addr: " << format("%p", Addr)
<< " DataSize: " << DataSize << " StubBufSize: " << StubBufSize
<< " Allocate: " << Allocate << "\n");
- Obj.updateSectionAddress(Section, (uint64_t)Addr);
} else {
// Even if we didn't load the section, we need to record an entry for it
// to handle later processing (and by 'handle' I mean don't do anything
Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData));
if (Checker)
- Checker->registerSection(Obj.getImageName(), SectionID);
+ Checker->registerSection(Obj.getFileName(), SectionID);
return SectionID;
}
-unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj,
+unsigned RuntimeDyldImpl::findOrEmitSection(const ObjectFile &Obj,
const SectionRef &Section,
bool IsCode,
ObjSectionToIDMap &LocalSections) {
// Relocation by symbol. If the symbol is found in the global symbol table,
// create an appropriate section relocation. Otherwise, add it to
// ExternalSymbolRelocations.
- SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(SymbolName);
+ RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(SymbolName);
if (Loc == GlobalSymbolTable.end()) {
ExternalSymbolRelocations[SymbolName].push_back(RE);
} else {
// Copy the RE since we want to modify its addend.
RelocationEntry RECopy = RE;
- RECopy.Addend += Loc->second.second;
- Relocations[Loc->second.first].push_back(RECopy);
+ const auto &SymInfo = Loc->second;
+ RECopy.Addend += SymInfo.getOffset();
+ Relocations[SymInfo.getSectionID()].push_back(RECopy);
}
}
// This stub has to be able to access the full address space,
// since symbol lookup won't necessarily find a handy, in-range,
// PLT stub for functions which could be anywhere.
- uint32_t *StubAddr = (uint32_t *)Addr;
-
// Stub can use ip0 (== x16) to calculate address
- *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr>
- StubAddr++;
- *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr>
- StubAddr++;
- *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr>
- StubAddr++;
- *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr>
- StubAddr++;
- *StubAddr = 0xd61f0200; // br ip0
+ writeBytesUnaligned(0xd2e00010, Addr, 4); // movz ip0, #:abs_g3:<addr>
+ writeBytesUnaligned(0xf2c00010, Addr+4, 4); // movk ip0, #:abs_g2_nc:<addr>
+ writeBytesUnaligned(0xf2a00010, Addr+8, 4); // movk ip0, #:abs_g1_nc:<addr>
+ writeBytesUnaligned(0xf2800010, Addr+12, 4); // movk ip0, #:abs_g0_nc:<addr>
+ writeBytesUnaligned(0xd61f0200, Addr+16, 4); // br ip0
return Addr;
} else if (Arch == Triple::arm || Arch == Triple::armeb) {
// TODO: There is only ARM far stub now. We should add the Thumb stub,
// and stubs for branches Thumb - ARM and ARM - Thumb.
- uint32_t *StubAddr = (uint32_t *)Addr;
- *StubAddr = 0xe51ff004; // ldr pc,<label>
- return (uint8_t *)++StubAddr;
+ writeBytesUnaligned(0xe51ff004, Addr, 4); // ldr pc,<label>
+ return Addr + 4;
} else if (Arch == Triple::mipsel || Arch == Triple::mips) {
- uint32_t *StubAddr = (uint32_t *)Addr;
// 0: 3c190000 lui t9,%hi(addr).
// 4: 27390000 addiu t9,t9,%lo(addr).
// 8: 03200008 jr t9.
const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000;
const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0;
- *StubAddr = LuiT9Instr;
- StubAddr++;
- *StubAddr = AdduiT9Instr;
- StubAddr++;
- *StubAddr = JrT9Instr;
- StubAddr++;
- *StubAddr = NopInstr;
+ writeBytesUnaligned(LuiT9Instr, Addr, 4);
+ writeBytesUnaligned(AdduiT9Instr, Addr+4, 4);
+ writeBytesUnaligned(JrT9Instr, Addr+8, 4);
+ writeBytesUnaligned(NopInstr, Addr+12, 4);
return Addr;
} else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) {
// Depending on which version of the ELF ABI is in use, we need to
resolveRelocationList(Relocs, 0);
} else {
uint64_t Addr = 0;
- SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name);
+ RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(Name);
if (Loc == GlobalSymbolTable.end()) {
// This is an external symbol, try to get its address from
// MemoryManager.
} else {
// We found the symbol in our global table. It was probably in a
// Module that we loaded previously.
- SymbolLoc SymLoc = Loc->second;
- Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second;
+ const auto &SymInfo = Loc->second;
+ Addr = getSectionLoadAddress(SymInfo.getSectionID()) +
+ SymInfo.getOffset();
}
// FIXME: Implement error handling that doesn't kill the host program!
//===----------------------------------------------------------------------===//
// RuntimeDyld class implementation
+
+uint64_t RuntimeDyld::LoadedObjectInfo::getSectionLoadAddress(
+ StringRef SectionName) const {
+ for (unsigned I = BeginIdx; I != EndIdx; ++I)
+ if (RTDyld.Sections[I].Name == SectionName)
+ return RTDyld.Sections[I].LoadAddress;
+
+ return 0;
+}
+
RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
// FIXME: There's a potential issue lurking here if a single instance of
// RuntimeDyld is used to load multiple objects. The current implementation
return Dyld;
}
-std::unique_ptr<ObjectImage>
-RuntimeDyld::loadObject(std::unique_ptr<ObjectFile> InputObject) {
- std::unique_ptr<ObjectImage> InputImage;
-
- ObjectFile &Obj = *InputObject;
-
- if (InputObject->isELF()) {
- InputImage.reset(RuntimeDyldELF::createObjectImageFromFile(std::move(InputObject)));
- if (!Dyld)
+std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
+RuntimeDyld::loadObject(const ObjectFile &Obj) {
+ if (!Dyld) {
+ if (Obj.isELF())
Dyld = createRuntimeDyldELF(MM, ProcessAllSections, Checker);
- } else if (InputObject->isMachO()) {
- InputImage.reset(RuntimeDyldMachO::createObjectImageFromFile(std::move(InputObject)));
- if (!Dyld)
+ else if (Obj.isMachO())
Dyld = createRuntimeDyldMachO(
- static_cast<Triple::ArchType>(InputImage->getArch()), MM,
- ProcessAllSections, Checker);
- } else
- report_fatal_error("Incompatible object format!");
-
- if (!Dyld->isCompatibleFile(&Obj))
- report_fatal_error("Incompatible object format!");
-
- return Dyld->loadObject(std::move(InputImage));
-}
-
-std::unique_ptr<ObjectImage>
-RuntimeDyld::loadObject(std::unique_ptr<ObjectBuffer> InputBuffer) {
- std::unique_ptr<ObjectImage> InputImage;
- sys::fs::file_magic Type = sys::fs::identify_magic(InputBuffer->getBuffer());
- auto *InputBufferPtr = InputBuffer.get();
-
- switch (Type) {
- case sys::fs::file_magic::elf_relocatable:
- case sys::fs::file_magic::elf_executable:
- case sys::fs::file_magic::elf_shared_object:
- case sys::fs::file_magic::elf_core:
- InputImage = RuntimeDyldELF::createObjectImage(std::move(InputBuffer));
- if (!Dyld)
- Dyld = createRuntimeDyldELF(MM, ProcessAllSections, Checker);
- break;
- case sys::fs::file_magic::macho_object:
- case sys::fs::file_magic::macho_executable:
- case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib:
- case sys::fs::file_magic::macho_core:
- case sys::fs::file_magic::macho_preload_executable:
- case sys::fs::file_magic::macho_dynamically_linked_shared_lib:
- case sys::fs::file_magic::macho_dynamic_linker:
- case sys::fs::file_magic::macho_bundle:
- case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub:
- case sys::fs::file_magic::macho_dsym_companion:
- InputImage = RuntimeDyldMachO::createObjectImage(std::move(InputBuffer));
- if (!Dyld)
- Dyld = createRuntimeDyldMachO(
- static_cast<Triple::ArchType>(InputImage->getArch()), MM,
- ProcessAllSections, Checker);
- break;
- case sys::fs::file_magic::unknown:
- case sys::fs::file_magic::bitcode:
- case sys::fs::file_magic::archive:
- case sys::fs::file_magic::coff_object:
- case sys::fs::file_magic::coff_import_library:
- case sys::fs::file_magic::pecoff_executable:
- case sys::fs::file_magic::macho_universal_binary:
- case sys::fs::file_magic::windows_resource:
- report_fatal_error("Incompatible object format!");
+ static_cast<Triple::ArchType>(Obj.getArch()), MM,
+ ProcessAllSections, Checker);
+ else
+ report_fatal_error("Incompatible object format!");
}
- if (!Dyld->isCompatibleFormat(InputBufferPtr))
+ if (!Dyld->isCompatibleFile(Obj))
report_fatal_error("Incompatible object format!");
- return Dyld->loadObject(std::move(InputImage));
+ return Dyld->loadObject(Obj);
}
void *RuntimeDyld::getSymbolAddress(StringRef Name) const {
return Dyld->getSymbolLoadAddress(Name);
}
+uint64_t RuntimeDyld::getExportedSymbolLoadAddress(StringRef Name) const {
+ if (!Dyld)
+ return 0;
+ return Dyld->getExportedSymbolLoadAddress(Name);
+}
+
void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); }
void RuntimeDyld::reassignSectionAddress(unsigned SectionID, uint64_t Addr) {