<< " SID: " << SectionID << " Offset: "
<< format("%p", (uintptr_t)SectOffset)
<< " flags: " << Flags << "\n");
- SymbolInfo::Visibility Vis =
- (Flags & SymbolRef::SF_Exported) ?
- SymbolInfo::Default : SymbolInfo::Hidden;
- GlobalSymbolTable[Name] = SymbolInfo(SectionID, SectOffset, Vis);
+ JITSymbolFlags RTDyldSymFlags = JITSymbolFlags::None;
+ if (Flags & SymbolRef::SF_Weak)
+ RTDyldSymFlags |= JITSymbolFlags::Weak;
+ if (Flags & SymbolRef::SF_Exported)
+ RTDyldSymFlags |= JITSymbolFlags::Exported;
+ GlobalSymbolTable[Name] =
+ SymbolTableEntry(SectionID, SectOffset, RTDyldSymFlags);
}
}
}
Offset += AlignOffset;
}
uint32_t Flags = Sym.getFlags();
- SymbolInfo::Visibility Vis =
- (Flags & SymbolRef::SF_Exported) ?
- SymbolInfo::Default : SymbolInfo::Hidden;
+ JITSymbolFlags RTDyldSymFlags = JITSymbolFlags::None;
+ if (Flags & SymbolRef::SF_Weak)
+ RTDyldSymFlags |= JITSymbolFlags::Weak;
+ if (Flags & SymbolRef::SF_Exported)
+ RTDyldSymFlags |= JITSymbolFlags::Exported;
DEBUG(dbgs() << "Allocating common symbol " << Name << " address "
<< format("%p", Addr) << "\n");
- GlobalSymbolTable[Name] = SymbolInfo(SectionID, Offset, Vis);
+ GlobalSymbolTable[Name] =
+ SymbolTableEntry(SectionID, Offset, RTDyldSymFlags);
Offset += Size;
Addr += Size;
}
return Dyld->loadObject(Obj);
}
-void *RuntimeDyld::getSymbolAddress(StringRef Name) const {
+void *RuntimeDyld::getSymbolLocalAddress(StringRef Name) const {
if (!Dyld)
return nullptr;
- return Dyld->getSymbolAddress(Name);
+ return Dyld->getSymbolLocalAddress(Name);
}
-uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) const {
+RuntimeDyld::SymbolInfo RuntimeDyld::getSymbol(StringRef Name) const {
if (!Dyld)
- return 0;
- return Dyld->getSymbolLoadAddress(Name);
-}
-
-uint64_t RuntimeDyld::getExportedSymbolLoadAddress(StringRef Name) const {
- if (!Dyld)
- return 0;
- return Dyld->getExportedSymbolLoadAddress(Name);
+ return nullptr;
+ return Dyld->getSymbol(Name);
}
void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); }