I = processRelocationRef(SectionID, I, *Obj, LocalSections, LocalSymbols,
Stubs);
-#ifndef NDEBUG
// If there is an attached checker, notify it about the stubs for this
// section so that they can be verified.
if (Checker)
Checker->registerStubMap(Obj->getImageName(), SectionID, Stubs);
-#endif
}
// Give the subclasses a chance to tie-up any loose ends.