#define DEBUG_TYPE "block-placement"
STATISTIC(NumCondBranches, "Number of conditional branches");
-STATISTIC(NumUncondBranches, "Number of uncondittional branches");
+STATISTIC(NumUncondBranches, "Number of unconditional branches");
STATISTIC(CondBranchTakenFreq,
"Potential frequency of taking conditional branches");
STATISTIC(UncondBranchTakenFreq,
uint32_t WeightScale = 0;
uint32_t SumWeight = MBPI->getSumForBlock(MBB, WeightScale);
for (MachineBasicBlock *Succ : MBB->successors()) {
- if (Succ->isLandingPad())
+ if (Succ->isEHPad())
continue;
if (Succ == MBB)
continue;
// a frequency higher than the current exit before we consider breaking
// the layout.
BranchProbability Bias(100 - ExitBlockBias, 100);
- if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth ||
+ if (!ExitingBB || SuccLoopDepth > BestExitLoopDepth ||
ExitEdgeFreq > BestExitEdgeFreq ||
(MBB->isLayoutSuccessor(Succ) &&
!(ExitEdgeFreq < BestExitEdgeFreq * Bias))) {
}
}
- // Restore the old exiting state, no viable looping successor was found.
if (!HasLoopingSucc) {
+ // Restore the old exiting state, no viable looping successor was found.
ExitingBB = OldExitingBB;
BestExitEdgeFreq = OldBestExitEdgeFreq;
continue;
// exclusively on the loop info here so that we can align backedges in
// unnatural CFGs and backedges that were introduced purely because of the
// loop rotations done during this layout pass.
+ // FIXME: Use Function::optForSize().
if (F.getFunction()->hasFnAttribute(Attribute::OptimizeForSize))
return;
if (FunctionChain.begin() == FunctionChain.end())
return false;
}
-