+/// \brief If this and Next are describing different pieces of the same
+/// variable, merge them by appending Next's values to the current
+/// list of values.
+/// Return true if the merge was successful.
+bool DebugLocEntry::MergeValues(const DebugLocEntry &Next) {
+ if (Begin == Next.Begin) {
+ auto *Expr = cast_or_null<DIExpression>(Values[0].Expression);
+ auto *NextExpr = cast_or_null<DIExpression>(Next.Values[0].Expression);
+ if (Expr->isBitPiece() && NextExpr->isBitPiece() &&
+ !piecesOverlap(Expr, NextExpr)) {
+ addValues(Next.Values);
+ End = Next.End;
+ return true;
+ }
+ }
+ return false;
+}
+