// precedence; fall back to triple-based defaults.
if (Asm->TM.Options.DebuggerTuning != DebuggerKind::Default)
DebuggerTuning = Asm->TM.Options.DebuggerTuning;
- else if (IsDarwin || TT.isOSFreeBSD())
+ else if (IsDarwin)
DebuggerTuning = DebuggerKind::LLDB;
else if (TT.isPS4CPU())
DebuggerTuning = DebuggerKind::SCE;