return NearLoop;
}
+LoopInfo::LoopInfo(const DominatorTreeBase<BasicBlock> &DomTree) {
+ analyze(DomTree);
+}
+
/// updateUnloop - The last backedge has been removed from a loop--now the
/// "unloop". Find a new parent for the blocks contained within unloop and
/// update the loop tree. We don't necessarily have valid dominators at this