const Arg &getBaseArg() const {
return BaseArg ? *BaseArg : *this;
}
- void setBaseArg(const Arg *_BaseArg) {
- BaseArg = _BaseArg;
- }
+ void setBaseArg(const Arg *BaseArg) { this->BaseArg = BaseArg; }
bool getOwnsValues() const { return OwnsValues; }
void setOwnsValues(bool Value) const { OwnsValues = Value; }
return Values[N];
}
- SmallVectorImpl<const char*> &getValues() {
- return Values;
- }
+ SmallVectorImpl<const char *> &getValues() { return Values; }
+ const SmallVectorImpl<const char *> &getValues() const { return Values; }
bool containsValue(StringRef Value) const {
for (unsigned i = 0, e = getNumValues(); i != e; ++i)
/// when rendered as a input (e.g., Xlinker).
void renderAsInput(const ArgList &Args, ArgStringList &Output) const;
+ void print(raw_ostream &O) const;
void dump() const;
/// \brief Return a formatted version of the argument and