/// MS-style inline assembly.
std::string Constraint;
+protected:
+ // This only seems to need to be movable (by ARMOperand) but ARMOperand has
+ // lots of members and MSVC doesn't support defaulted move ops, so to avoid
+ // that verbosity, just rely on defaulted copy ops. It's only the Constraint
+ // string member that would benefit from movement anyway.
+ MCParsedAsmOperand(const MCParsedAsmOperand &RHS) = default;
+ MCParsedAsmOperand &operator=(const MCParsedAsmOperand&) = default;
+ MCParsedAsmOperand() = default;
+
public:
- MCParsedAsmOperand() {}
- virtual ~MCParsedAsmOperand() {}
+ virtual ~MCParsedAsmOperand() = default;
void setConstraint(StringRef C) { Constraint = C.str(); }
StringRef getConstraint() { return Constraint; }