// manager MM.
///
/// @return A handle for the added modules.
- template <typename ModuleSetT>
+ template <typename ModuleSetT, typename MemoryManagerPtrT,
+ typename SymbolResolverPtrT>
ModuleSetHandleT addModuleSet(ModuleSetT Ms,
- std::unique_ptr<RTDyldMemoryManager> MM) {
+ MemoryManagerPtrT MemMgr,
+ SymbolResolverPtrT Resolver) {
OwningObjectVec Objects;
OwningBufferVec Buffers;
}
ModuleSetHandleT H =
- BaseLayer.addObjectSet(Objects, std::move(MM));
+ BaseLayer.addObjectSet(Objects, std::move(MemMgr), std::move(Resolver));
BaseLayer.takeOwnershipOfBuffers(H, std::move(Buffers));