//
//===----------------------------------------------------------------------===//
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/ExecutionEngine/Interpreter.h"
#include "llvm/IR/Constants.h"
Function *Add1F =
cast<Function>(M->getOrInsertFunction("add1", Type::getInt32Ty(Context),
Type::getInt32Ty(Context),
- (Type *)0));
+ nullptr));
// Add a basic block to the function. As before, it automatically inserts
// because of the last argument.
// Get pointers to the integer argument of the add1 function...
assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg
- Argument *ArgX = Add1F->arg_begin(); // Get the arg
+ Argument *ArgX = &*Add1F->arg_begin(); // Get the arg
ArgX->setName("AnArg"); // Give it a nice symbolic name for fun.
// Create the add instruction, inserting it into the end of BB.
// Now, function add1 is ready.
-
// Now we're going to create function `foo', which returns an int and takes no
// arguments.
Function *FooF =
cast<Function>(M->getOrInsertFunction("foo", Type::getInt32Ty(Context),
- (Type *)0));
+ nullptr));
// Add a basic block to the FooF function.
BB = BasicBlock::Create(Context, "EntryBlock", FooF);