; RUN: opt < %s -loop-reduce -disable-output define i32 @image_to_texture(i32 %indvar454) { loopentry.1.outer: %j.2.1.ph = bitcast i32 %indvar454 to i32 ; [#uses=1] br label %loopentry.1 loopentry.1: ; preds = %loopentry.1, %loopentry.1.outer %i.3 = phi i32 [ 0, %loopentry.1.outer ], [ %i.3.be, %loopentry.1 ] ; [#uses=2] %tmp.390 = load i32, i32* null ; [#uses=1] %tmp.392 = mul i32 %tmp.390, %j.2.1.ph ; [#uses=1] %tmp.394 = add i32 %tmp.392, %i.3 ; [#uses=1] %i.3.be = add i32 %i.3, 1 ; [#uses=1] br i1 false, label %loopentry.1, label %label.6 label.6: ; preds = %loopentry.1 ret i32 %tmp.394 }