; RUN: llc -relocation-model=pic -march=x86-64 -mtriple=x86_64-unknown-unknown -mattr=+ssse3 < %s | FileCheck %s ; Verify that the backend correctly folds the shuffle in function 'fold_pshufb' ; into a simple load from constant pool. define <2 x i64> @fold_pshufb() { ; CHECK-LABEL: fold_pshufb: ; CHECK: # BB#0: ; CHECK-NEXT: movaps {{.*#+}} xmm0 = [0,0,0,0,1,0,0,0,2,0,0,0,3,0,0,0] ; CHECK-NEXT: retq entry: %0 = tail call <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8> , <16 x i8> ) %1 = bitcast <16 x i8> %0 to <2 x i64> ret <2 x i64> %1 } declare <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8>, <16 x i8>)