target triple = "x86_64-unknown-unknown" ; RUN: llc < %s -march=x86-64 -mattr=+avx | FileCheck %s ; When extracting multiple consecutive elements from a larger ; vector into a smaller one, do it efficiently. We should use ; an EXTRACT_SUBVECTOR node internally rather than a bunch of ; single element extractions. ; Extracting the low elements only requires using the right kind of store. define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { %ext0 = extractelement <8 x float> %v, i32 0 %ext1 = extractelement <8 x float> %v, i32 1 %ext2 = extractelement <8 x float> %v, i32 2 %ext3 = extractelement <8 x float> %v, i32 3 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 store <4 x float> %ins3, <4 x float>* %ptr, align 16 ret void ; CHECK-LABEL: low_v8f32_to_v4f32 ; CHECK: vmovaps ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq } ; Extracting the high elements requires just one AVX instruction. define void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { %ext0 = extractelement <8 x float> %v, i32 4 %ext1 = extractelement <8 x float> %v, i32 5 %ext2 = extractelement <8 x float> %v, i32 6 %ext3 = extractelement <8 x float> %v, i32 7 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 store <4 x float> %ins3, <4 x float>* %ptr, align 16 ret void ; CHECK-LABEL: high_v8f32_to_v4f32 ; CHECK: vextractf128 ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq } ; Make sure element type doesn't alter the codegen. Note that ; if we were actually using the vector in this function and ; have AVX2, we should generate vextracti128 (the int version). define void @high_v8i32_to_v4i32(<8 x i32> %v, <4 x i32>* %ptr) { %ext0 = extractelement <8 x i32> %v, i32 4 %ext1 = extractelement <8 x i32> %v, i32 5 %ext2 = extractelement <8 x i32> %v, i32 6 %ext3 = extractelement <8 x i32> %v, i32 7 %ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 %ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1 %ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2 %ins3 = insertelement <4 x i32> %ins2, i32 %ext3, i32 3 store <4 x i32> %ins3, <4 x i32>* %ptr, align 16 ret void ; CHECK-LABEL: high_v8i32_to_v4i32 ; CHECK: vextractf128 ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq } ; Make sure that element size doesn't alter the codegen. define void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) { %ext0 = extractelement <4 x double> %v, i32 2 %ext1 = extractelement <4 x double> %v, i32 3 %ins0 = insertelement <2 x double> undef, double %ext0, i32 0 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 store <2 x double> %ins1, <2 x double>* %ptr, align 16 ret void ; CHECK-LABEL: high_v4f64_to_v2f64 ; CHECK: vextractf128 ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq }