; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 | FileCheck %s ; Check that the X86 stackmap shadow optimization is only outputting a 3-byte ; nop here. 8-bytes are requested, but 5 are covered by the code for the call to ; bar. However, the frame teardown and the return do not count towards the ; stackmap shadow as the call return counts as a branch target so must flush ; the shadow. define void @shadow_optimization_test() { entry: ; CHECK-LABEL: shadow_optimization_test: ; CHECK: callq _bar ; CHECK-NOT: nop ; CHECK: callq _bar ; CHECK: nop ; CHECK: retq call void @bar() tail call void (i64, i32, ...)* @llvm.experimental.stackmap(i64 0, i32 8) call void @bar() ret void } declare void @llvm.experimental.stackmap(i64, i32, ...) declare void @bar()