; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32 --check-prefix=CHECK ; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64 --check-prefix=CHECK @g16 = external global i16 define <4 x i32> @pinsrd_1(i32 %s, <4 x i32> %tmp) nounwind { %tmp1 = insertelement <4 x i32> %tmp, i32 %s, i32 1 ret <4 x i32> %tmp1 ; X32-LABEL: pinsrd_1: ; X32: pinsrd $1, 4(%esp), %xmm0 ; X64-LABEL: pinsrd_1: ; X64: pinsrd $1, %edi, %xmm0 } define <16 x i8> @pinsrb_1(i8 %s, <16 x i8> %tmp) nounwind { %tmp1 = insertelement <16 x i8> %tmp, i8 %s, i32 1 ret <16 x i8> %tmp1 ; X32-LABEL: pinsrb_1: ; X32: pinsrb $1, 4(%esp), %xmm0 ; X64-LABEL: pinsrb_1: ; X64: pinsrb $1, %edi, %xmm0 } define <2 x i64> @pmovsxbd_1(i32* %p) nounwind { entry: %0 = load i32* %p, align 4 %1 = insertelement <4 x i32> undef, i32 %0, i32 0 %2 = insertelement <4 x i32> %1, i32 0, i32 1 %3 = insertelement <4 x i32> %2, i32 0, i32 2 %4 = insertelement <4 x i32> %3, i32 0, i32 3 %5 = bitcast <4 x i32> %4 to <16 x i8> %6 = tail call <4 x i32> @llvm.x86.sse41.pmovsxbd(<16 x i8> %5) nounwind readnone %7 = bitcast <4 x i32> %6 to <2 x i64> ret <2 x i64> %7 ; X32: _pmovsxbd_1: ; X32: movl 4(%esp), %eax ; X32: pmovsxbd (%eax), %xmm0 ; X64: _pmovsxbd_1: ; X64: pmovsxbd (%rdi), %xmm0 } define <2 x i64> @pmovsxwd_1(i64* %p) nounwind readonly { entry: %0 = load i64* %p ; [#uses=1] %tmp2 = insertelement <2 x i64> zeroinitializer, i64 %0, i32 0 ; <<2 x i64>> [#uses=1] %1 = bitcast <2 x i64> %tmp2 to <8 x i16> ; <<8 x i16>> [#uses=1] %2 = tail call <4 x i32> @llvm.x86.sse41.pmovsxwd(<8 x i16> %1) nounwind readnone ; <<4 x i32>> [#uses=1] %3 = bitcast <4 x i32> %2 to <2 x i64> ; <<2 x i64>> [#uses=1] ret <2 x i64> %3 ; X32: _pmovsxwd_1: ; X32: movl 4(%esp), %eax ; X32: pmovsxwd (%eax), %xmm0 ; X64: _pmovsxwd_1: ; X64: pmovsxwd (%rdi), %xmm0 } define <2 x i64> @pmovzxbq_1() nounwind { entry: %0 = load i16* @g16, align 2 ; [#uses=1] %1 = insertelement <8 x i16> undef, i16 %0, i32 0 ; <<8 x i16>> [#uses=1] %2 = bitcast <8 x i16> %1 to <16 x i8> ; <<16 x i8>> [#uses=1] %3 = tail call <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8> %2) nounwind readnone ; <<2 x i64>> [#uses=1] ret <2 x i64> %3 ; X32: _pmovzxbq_1: ; X32: movl L_g16$non_lazy_ptr, %eax ; X32: pmovzxbq (%eax), %xmm0 ; X64: _pmovzxbq_1: ; X64: movq _g16@GOTPCREL(%rip), %rax ; X64: pmovzxbq (%rax), %xmm0 } declare <4 x i32> @llvm.x86.sse41.pmovsxbd(<16 x i8>) nounwind readnone declare <4 x i32> @llvm.x86.sse41.pmovsxwd(<8 x i16>) nounwind readnone declare <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8>) nounwind readnone define i32 @extractps_1(<4 x float> %v) nounwind { %s = extractelement <4 x float> %v, i32 3 %i = bitcast float %s to i32 ret i32 %i ; X32: _extractps_1: ; X32: extractps $3, %xmm0, %eax ; X64: _extractps_1: ; X64: extractps $3, %xmm0, %eax } define i32 @extractps_2(<4 x float> %v) nounwind { %t = bitcast <4 x float> %v to <4 x i32> %s = extractelement <4 x i32> %t, i32 3 ret i32 %s ; X32: _extractps_2: ; X32: extractps $3, %xmm0, %eax ; X64: _extractps_2: ; X64: extractps $3, %xmm0, %eax } ; The non-store form of extractps puts its result into a GPR. ; This makes it suitable for an extract from a <4 x float> that ; is bitcasted to i32, but unsuitable for much of anything else. define float @ext_1(<4 x float> %v) nounwind { %s = extractelement <4 x float> %v, i32 3 %t = fadd float %s, 1.0 ret float %t ; X32: _ext_1: ; X32: pshufd $3, %xmm0, %xmm0 ; X32: addss LCPI7_0, %xmm0 ; X64: _ext_1: ; X64: pshufd $3, %xmm0, %xmm0 ; X64: addss LCPI7_0(%rip), %xmm0 } define float @ext_2(<4 x float> %v) nounwind { %s = extractelement <4 x float> %v, i32 3 ret float %s ; X32: _ext_2: ; X32: pshufd $3, %xmm0, %xmm0 ; X64: _ext_2: ; X64: pshufd $3, %xmm0, %xmm0 } define i32 @ext_3(<4 x i32> %v) nounwind { %i = extractelement <4 x i32> %v, i32 3 ret i32 %i ; X32: _ext_3: ; X32: pextrd $3, %xmm0, %eax ; X64: _ext_3: ; X64: pextrd $3, %xmm0, %eax } define <4 x float> @insertps_1(<4 x float> %t1, <4 x float> %t2) nounwind { %tmp1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %t1, <4 x float> %t2, i32 1) nounwind readnone ret <4 x float> %tmp1 ; X32: _insertps_1: ; X32: insertps $1, %xmm1, %xmm0 ; X64: _insertps_1: ; X64: insertps $1, %xmm1, %xmm0 } declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i32) nounwind readnone define <4 x float> @insertps_2(<4 x float> %t1, float %t2) nounwind { %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 ret <4 x float> %tmp1 ; X32: _insertps_2: ; X32: insertps $0, 4(%esp), %xmm0 ; X64: _insertps_2: ; X64: insertps $0, %xmm1, %xmm0 } define <4 x float> @insertps_3(<4 x float> %t1, <4 x float> %t2) nounwind { %tmp2 = extractelement <4 x float> %t2, i32 0 %tmp1 = insertelement <4 x float> %t1, float %tmp2, i32 0 ret <4 x float> %tmp1 ; X32: _insertps_3: ; X32: insertps $0, %xmm1, %xmm0 ; X64: _insertps_3: ; X64: insertps $0, %xmm1, %xmm0 } define i32 @ptestz_1(<2 x i64> %t1, <2 x i64> %t2) nounwind { %tmp1 = call i32 @llvm.x86.sse41.ptestz(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 ; X32: _ptestz_1: ; X32: ptest %xmm1, %xmm0 ; X32: sete %al ; X64: _ptestz_1: ; X64: ptest %xmm1, %xmm0 ; X64: sete %al } define i32 @ptestz_2(<2 x i64> %t1, <2 x i64> %t2) nounwind { %tmp1 = call i32 @llvm.x86.sse41.ptestc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 ; X32: _ptestz_2: ; X32: ptest %xmm1, %xmm0 ; X32: sbbl %eax ; X64: _ptestz_2: ; X64: ptest %xmm1, %xmm0 ; X64: sbbl %eax } define i32 @ptestz_3(<2 x i64> %t1, <2 x i64> %t2) nounwind { %tmp1 = call i32 @llvm.x86.sse41.ptestnzc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 ; X32: _ptestz_3: ; X32: ptest %xmm1, %xmm0 ; X32: seta %al ; X64: _ptestz_3: ; X64: ptest %xmm1, %xmm0 ; X64: seta %al } declare i32 @llvm.x86.sse41.ptestz(<2 x i64>, <2 x i64>) nounwind readnone declare i32 @llvm.x86.sse41.ptestc(<2 x i64>, <2 x i64>) nounwind readnone declare i32 @llvm.x86.sse41.ptestnzc(<2 x i64>, <2 x i64>) nounwind readnone ; This used to compile to insertps $0 + insertps $16. insertps $0 is always ; pointless. define <2 x float> @buildvector(<2 x float> %A, <2 x float> %B) nounwind { entry: %tmp7 = extractelement <2 x float> %A, i32 0 %tmp5 = extractelement <2 x float> %A, i32 1 %tmp3 = extractelement <2 x float> %B, i32 0 %tmp1 = extractelement <2 x float> %B, i32 1 %add.r = fadd float %tmp7, %tmp3 %add.i = fadd float %tmp5, %tmp1 %tmp11 = insertelement <2 x float> undef, float %add.r, i32 0 %tmp9 = insertelement <2 x float> %tmp11, float %add.i, i32 1 ret <2 x float> %tmp9 ; X32-LABEL: buildvector: ; X32-NOT: insertps $0 ; X32: insertps $16 ; X32-NOT: insertps $0 ; X32: ret ; X64-LABEL: buildvector: ; X64-NOT: insertps $0 ; X64: insertps $16 ; X64-NOT: insertps $0 ; X64: ret } define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, <4 x float>* nocapture readonly %pb) { entry: %0 = load <4 x float>* %pb, align 16 %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> ret <4 x float> %vecinit6 ; CHECK-LABEL: insertps_from_shufflevector_1: ; CHECK-NOT: movss ; CHECK-NOT: shufps ; CHECK: insertps $48, ; CHECK: ret } define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) { entry: %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %vecinit6 ; CHECK-LABEL: insertps_from_shufflevector_2: ; CHECK-NOT: shufps ; CHECK: insertps $96, ; CHECK: ret } ; For loading an i32 from memory into an xmm register we use pinsrd ; instead of insertps define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, <4 x i32>* nocapture readonly %pb) { entry: %0 = load <4 x i32>* %pb, align 16 %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> ret <4 x i32> %vecinit6 ; CHECK-LABEL: pinsrd_from_shufflevector_i32: ; CHECK-NOT: movss ; CHECK-NOT: shufps ; CHECK: pinsrd $3, ; CHECK: ret } define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) { entry: %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %vecinit6 ; CHECK-LABEL: insertps_from_shufflevector_i32_2: ; CHECK-NOT: shufps ; CHECK-NOT: movaps ; CHECK: insertps $208, ; CHECK: ret } define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) { ; CHECK-LABEL: insertps_from_load_ins_elt_undef: ; CHECK-NOT: movss ; CHECK-NOT: shufps ; CHECK: insertps $16, ; CHECK: ret %1 = load float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> ret <4 x float> %result } define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { ; CHECK-LABEL: insertps_from_load_ins_elt_undef_i32: ; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr ;; aCHECK-NOT: movd ; CHECK-NOT: shufps ; CHECK: insertps $32, ; CHECK: ret %1 = load i32* %b, align 4 %2 = insertelement <4 x i32> undef, i32 %1, i32 0 %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> ret <4 x i32> %result } ;;;;;; Shuffles optimizable with a single insertps instruction define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_XYZ0: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $8 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext3 = extractelement <4 x float> %x, i32 2 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 ret <4 x float> %vecinit5 } define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_XY00: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $12 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_XYY0: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $104 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext1, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 ret <4 x float> %vecinit5 } define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_XYW0: ; CHECK: insertps $232 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext2 = extractelement <4 x float> %x, i32 3 %vecinit3 = insertelement <4 x float> %vecinit2, float %vecext2, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_W00W: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $198 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 3 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float %vecext, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_X00A: ; CHECK-NOT: movaps ; CHECK-NOT: shufps ; CHECK: insertps $48 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %a, <4 x i32> ret <4 x float> %vecinit4 } define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_X00X: ; CHECK-NOT: movaps ; CHECK-NOT: shufps ; CHECK: insertps $48 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %x, <4 x i32> ret <4 x float> %vecinit4 } define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { ; CHECK-LABEL: shuf_X0YC: ; CHECK: shufps ; CHECK-NOT: movhlps ; CHECK-NOT: shufps ; CHECK: insertps $176 ; CHECK: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> ret <4 x float> %vecinit5 } define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_XYZ0: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $8 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecext3 = extractelement <4 x i32> %x, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext3, i32 2 %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 ret <4 x i32> %vecinit5 } define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_XY00: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $12 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_XYY0: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $104 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext1, i32 2 %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 ret <4 x i32> %vecinit5 } define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_XYW0: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $232 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecext2 = extractelement <4 x i32> %x, i32 3 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %vecext2, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_W00W: ; CHECK-NOT: pextrd ; CHECK-NOT: punpckldq ; CHECK: insertps $198 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 3 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 %vecext, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_X00A: ; CHECK-NOT: movaps ; CHECK-NOT: shufps ; CHECK: insertps $48 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %a, <4 x i32> ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_X00X: ; CHECK-NOT: movaps ; CHECK-NOT: shufps ; CHECK: insertps $48 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %x, <4 x i32> ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { ; CHECK-LABEL: i32_shuf_X0YC: ; CHECK: shufps ; CHECK-NOT: movhlps ; CHECK-NOT: shufps ; CHECK: insertps $176 ; CHECK: ret %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit3 = shufflevector <4 x i32> %vecinit1, <4 x i32> %x, <4 x i32> %vecinit5 = shufflevector <4 x i32> %vecinit3, <4 x i32> %a, <4 x i32> ret <4 x i32> %vecinit5 } ;; Test for a bug in the first implementation of LowerBuildVectorv4x32 define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { ; CHECK-LABEL: test_insertps_no_undef: ; CHECK: movaps %xmm0, %xmm1 ; CHECK-NEXT: insertps $8, %xmm1, %xmm1 ; CHECK-NEXT: maxps %xmm1, %xmm0 ; CHECK-NEXT: ret %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext3 = extractelement <4 x float> %x, i32 2 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 %mask = fcmp olt <4 x float> %vecinit5, %x %res = select <4 x i1> %mask, <4 x float> %x, <4 x float>%vecinit5 ret <4 x float> %res } define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) { ; CHECK-LABEL: blendvb_fallback ; CHECK: blendvb ; CHECK: ret %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y ret <8 x i16> %ret } define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { ; CHECK-LABEL: insertps_from_vector_load: ; On X32, account for the argument's move to registers ; X32: movl 4(%esp), %eax ; CHECK-NOT: mov ; CHECK: insertps $48 ; CHECK-NEXT: ret %1 = load <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) ret <4 x float> %2 } ;; Use a non-zero CountS for insertps define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { ; CHECK-LABEL: insertps_from_vector_load_offset: ; On X32, account for the argument's move to registers ; X32: movl 4(%esp), %eax ; CHECK-NOT: mov ;; Try to match a bit more of the instr, since we need the load's offset. ; CHECK: insertps $96, 4(%{{...}}), % ; CHECK-NEXT: ret %1 = load <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) ret <4 x float> %2 } define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { ; CHECK-LABEL: insertps_from_vector_load_offset_2: ; On X32, account for the argument's move to registers ; X32: movl 4(%esp), %eax ; X32: movl 8(%esp), %ecx ; CHECK-NOT: mov ;; Try to match a bit more of the instr, since we need the load's offset. ; CHECK: insertps $192, 12(%{{...}},%{{...}}), % ; CHECK-NEXT: ret %1 = getelementptr inbounds <4 x float>* %pb, i64 %index %2 = load <4 x float>* %1, align 16 %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) ret <4 x float> %3 } define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) { ; CHECK-LABEL: insertps_from_broadcast_loadf32: ; On X32, account for the arguments' move to registers ; X32: movl 8(%esp), %eax ; X32: movl 4(%esp), %ecx ; CHECK-NOT: mov ; CHECK: insertps $48 ; CHECK-NEXT: ret %1 = getelementptr inbounds float* %fb, i64 %index %2 = load float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) ret <4 x float> %7 } define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) { ; CHECK-LABEL: insertps_from_broadcast_loadv4f32: ; On X32, account for the arguments' move to registers ; X32: movl 4(%esp), %{{...}} ; CHECK-NOT: mov ; CHECK: insertps $48 ; CHECK-NEXT: ret %1 = load <4 x float>* %b, align 4 %2 = extractelement <4 x float> %1, i32 0 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) ret <4 x float> %7 } ;; FIXME: We're emitting an extraneous pshufd/vbroadcast. define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) { ; CHECK-LABEL: insertps_from_broadcast_multiple_use: ; On X32, account for the arguments' move to registers ; X32: movl 8(%esp), %eax ; X32: movl 4(%esp), %ecx ; CHECK: movss ; CHECK-NOT: mov ; CHECK: insertps $48 ; CHECK: insertps $48 ; CHECK: insertps $48 ; CHECK: insertps $48 ; CHECK: addps ; CHECK: addps ; CHECK: addps ; CHECK-NEXT: ret %1 = getelementptr inbounds float* %fb, i64 %index %2 = load float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) %8 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %b, <4 x float> %6, i32 48) %9 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %c, <4 x float> %6, i32 48) %10 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %d, <4 x float> %6, i32 48) %11 = fadd <4 x float> %7, %8 %12 = fadd <4 x float> %9, %10 %13 = fadd <4 x float> %11, %12 ret <4 x float> %13 } define <4 x float> @insertps_with_undefs(<4 x float> %a, float* %b) { ; CHECK-LABEL: insertps_with_undefs: ; CHECK-NOT: shufps ; CHECK: insertps $32, %xmm0 ; CHECK: ret %1 = load float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> ret <4 x float> %result } ; Test for a bug in X86ISelLowering.cpp:getINSERTPS where we were using ; the destination index to change the load, instead of the source index. define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) { ; CHECK-LABEL: pr20087: ; CHECK: insertps $48 ; CHECK: ret %load = load <4 x float> *%ptr %ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> ret <4 x float> %ret } ; Edge case for insertps where we end up with a shuffle with mask=<0, 7, -1, -1> define void @insertps_pr20411(i32* noalias nocapture %RET) #1 { ; CHECK-LABEL: insertps_pr20411: ; CHECK: movaps {{[^,]*}}, %[[REG1:xmm.]] ; CHECK: pshufd {{.*}} ## [[REG2:xmm.]] = mem[3,0,0,0] ; CHECK: insertps {{.*}} ## xmm1 = [[REG2]][0],[[REG1]][3]{{.*}} %gather_load = shufflevector <8 x i32> , <8 x i32> undef, <8 x i32> %shuffle109 = shufflevector <4 x i32> , <4 x i32> undef, <4 x i32> ; 4 5 6 7 %shuffle116 = shufflevector <8 x i32> %gather_load, <8 x i32> undef, <4 x i32> ; 3 x x x %shuffle117 = shufflevector <4 x i32> %shuffle109, <4 x i32> %shuffle116, <4 x i32> ; 3 7 x x %ptrcast = bitcast i32* %RET to <4 x i32>* store <4 x i32> %shuffle117, <4 x i32>* %ptrcast, align 4 ret void }