; RUN: llc -verify-machineinstrs < %s | FileCheck %s ; BranchFolding used to remove our empty landingpad block, which is ; undesirable. target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-pc-windows-msvc18.0.0" declare i32 @__C_specific_handler(...) declare void @bar() define void @foo(i1 %cond) personality i32 (...)* @__C_specific_handler { entry: br i1 %cond, label %return, label %try try: ; preds = %entry invoke void @bar() to label %fallthrough unwind label %dispatch dispatch: ; preds = %try %cs1 = catchswitch within none [label %catch] unwind to caller catch: ; preds = %dispatch %0 = catchpad within %cs1 [i8* null] catchret from %0 to label %return fallthrough: ; preds = %try unreachable return: ; preds = %catch, %entry ret void } ; CHECK-LABEL: foo: # @foo ; CHECK: testb $1, %cl ; CHECK: jne .LBB0_[[return:[0-9]+]] ; CHECK: .Ltmp0: ; CHECK: callq bar ; CHECK: .Ltmp1: ; CHECK: .LBB0_[[catch:[0-9]+]]: ; CHECK: .LBB0_[[return]]: ; CHECK: .seh_handlerdata ; CHECK-NEXT: .Lfoo$parent_frame_offset = 32 ; CHECK-NEXT: .long (.Llsda_end0-.Llsda_begin0)/16 ; CHECK-NEXT: .Llsda_begin0: ; CHECK-NEXT: .long .Ltmp0@IMGREL+1 ; CHECK-NEXT: .long .Ltmp1@IMGREL+1 ; CHECK-NEXT: .long 1 ; CHECK-NEXT: .long .LBB0_[[catch]]@IMGREL