; RUN: llc %s -o - -verify-machineinstrs | FileCheck %s target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" ; The machine level BranchFolding pass will try to remove the 'unreachable' block ; and rewrite 'entry' to jump to the block 'unreachable' falls through to. ; That will be a landing pad and result in 'entry' jumping to 2 landing pads. ; This tests that we don't do this change when the fallthrough is itself a landing ; pad. declare i32 @__gxx_personality_v0(...) declare void @foo() ; Function Attrs: noreturn declare void @_throw() ; CHECK-LABEL: @main ; CHECK: %unreachable define i32 @main(i8* %cleanup) personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { entry: invoke void @_throw() #0 to label %unreachable unwind label %catch.dispatch9 catch.dispatch9: ; preds = %entry %tmp13 = landingpad { i8*, i32 } cleanup catch i8* null invoke void @_throw() #0 to label %unreachable unwind label %lpad31 lpad31: ; preds = %catch.dispatch9 %tmp20 = landingpad { i8*, i32 } cleanup catch i8* null call void @foo() unreachable unreachable: ; preds = %catch.dispatch9, %entry unreachable } attributes #0 = { noreturn }