; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck %s --check-prefix=AVX1 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx2 | FileCheck %s --check-prefix=AVX2 ; Prefer a blend instruction to a vinsert128 instruction because blends ; are simpler (no lane changes) and therefore will have equal or better ; performance. define <8 x float> @castA(<4 x float> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castA: ; AVX1: vxorps %ymm1, %ymm1, %ymm1 ; AVX1-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: castA: ; AVX2: vxorps %ymm1, %ymm1, %ymm1 ; AVX2-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7] ; AVX2-NEXT: retq entry: %shuffle.i = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <8 x i32> ret <8 x float> %shuffle.i } define <4 x double> @castB(<2 x double> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castB: ; AVX1: vxorpd %ymm1, %ymm1, %ymm1 ; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: castB: ; AVX2: vxorpd %ymm1, %ymm1, %ymm1 ; AVX2-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3] ; AVX2-NEXT: retq entry: %shuffle.i = shufflevector <2 x double> %m, <2 x double> zeroinitializer, <4 x i32> ret <4 x double> %shuffle.i } ; AVX2 is needed for integer types. define <4 x i64> @castC(<2 x i64> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castC: ; AVX1: vxorps %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: castC: ; AVX2: vpxor %ymm1, %ymm1, %ymm1 ; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7] ; AVX2-NEXT: retq entry: %shuffle.i = shufflevector <2 x i64> %m, <2 x i64> zeroinitializer, <4 x i32> ret <4 x i64> %shuffle.i } ; The next three tests don't need any shuffling. There may or may not be a ; vzeroupper before the return, so just check for the absence of shuffles. define <4 x float> @castD(<8 x float> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castD: ; AVX1-NOT: extract ; AVX1-NOT: blend ; ; AVX2-LABEL: castD: ; AVX2-NOT: extract ; AVX2-NOT: blend entry: %shuffle.i = shufflevector <8 x float> %m, <8 x float> %m, <4 x i32> ret <4 x float> %shuffle.i } define <2 x i64> @castE(<4 x i64> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castE: ; AVX1-NOT: extract ; AVX1-NOT: blend ; ; AVX2-LABEL: castE: ; AVX2-NOT: extract ; AVX2-NOT: blend entry: %shuffle.i = shufflevector <4 x i64> %m, <4 x i64> %m, <2 x i32> ret <2 x i64> %shuffle.i } define <2 x double> @castF(<4 x double> %m) nounwind uwtable readnone ssp { ; AVX1-LABEL: castF: ; AVX1-NOT: extract ; AVX1-NOT: blend ; ; AVX2-LABEL: castF: ; AVX2-NOT: extract ; AVX2-NOT: blend entry: %shuffle.i = shufflevector <4 x double> %m, <4 x double> %m, <2 x i32> ret <2 x double> %shuffle.i }