; RUN: llc < %s -asm-verbose=false | FileCheck %s ; Test that globals assemble as expected. target datalayout = "e-p:32:32-i64:64-n32:64-S128" target triple = "wasm32-unknown-unknown" ; CHECK-NOT: llvm.used ; CHECK-NOT: llvm.metadata @llvm.used = appending global [1 x i32*] [i32* @g], section "llvm.metadata" ; CHECK: foo: ; CHECK: i32.const $push0=, 0{{$}} ; CHECK-NEXT: i32.load $push1=, answer($pop0){{$}} ; CHECK-NEXT: return $pop1{{$}} define i32 @foo() { %a = load i32, i32* @answer ret i32 %a } ; CHECK-LABEL: call_memcpy: ; CHECK-NEXT: .param i32, i32, i32{{$}} ; CHECK-NEXT: .result i32{{$}} ; CHECK-NEXT: call memcpy, $0, $1, $2{{$}} ; CHECK-NEXT: return $0{{$}} declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture readonly, i32, i32, i1) define i8* @call_memcpy(i8* %p, i8* nocapture readonly %q, i32 %n) { tail call void @llvm.memcpy.p0i8.p0i8.i32(i8* %p, i8* %q, i32 %n, i32 1, i1 false) ret i8* %p } ; CHECK: .type g,@object ; CHECK: .align 2{{$}} ; CHECK-NEXT: g: ; CHECK-NEXT: .int32 1337{{$}} ; CHECK-NEXT: .size g, 4{{$}} @g = private global i32 1337 ; CHECK-LABEL: ud: ; CHECK-NEXT: .zero 4{{$}} ; CHECK-NEXT: .size ud, 4{{$}} @ud = internal global i32 undef ; CHECK: .type nil,@object ; CHECK-NEXT: .lcomm nil,4,2{{$}} @nil = internal global i32 zeroinitializer ; CHECK: .type z,@object ; CHECK-NEXT: .lcomm z,4,2{{$}} @z = internal global i32 0 ; CHECK-NEXT: .type one,@object ; CHECK-NEXT: .align 2{{$}} ; CHECK-NEXT: one: ; CHECK-NEXT: .int32 1{{$}} ; CHECK-NEXT: .size one, 4{{$}} @one = internal global i32 1 ; CHECK: .type answer,@object ; CHECK: .align 2{{$}} ; CHECK-NEXT: answer: ; CHECK-NEXT: .int32 42{{$}} ; CHECK-NEXT: .size answer, 4{{$}} @answer = internal global i32 42 ; CHECK: .type u32max,@object ; CHECK: .align 2{{$}} ; CHECK-NEXT: u32max: ; CHECK-NEXT: .int32 4294967295{{$}} ; CHECK-NEXT: .size u32max, 4{{$}} @u32max = internal global i32 -1 ; CHECK: .type ud64,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: ud64: ; CHECK-NEXT: .zero 8{{$}} ; CHECK-NEXT: .size ud64, 8{{$}} @ud64 = internal global i64 undef ; CHECK: .type nil64,@object ; CHECK: .lcomm nil64,8,3{{$}} @nil64 = internal global i64 zeroinitializer ; CHECK: .type z64,@object ; CHECK: .lcomm z64,8,3{{$}} @z64 = internal global i64 0 ; CHECK: .type twoP32,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: twoP32: ; CHECK-NEXT: .int64 4294967296{{$}} ; CHECK-NEXT: .size twoP32, 8{{$}} @twoP32 = internal global i64 4294967296 ; CHECK: .type u64max,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: u64max: ; CHECK-NEXT: .int64 -1{{$}} ; CHECK-NEXT: .size u64max, 8{{$}} @u64max = internal global i64 -1 ; CHECK: .type f32ud,@object ; CHECK: .align 2{{$}} ; CHECK-NEXT: f32ud: ; CHECK-NEXT: .zero 4{{$}} ; CHECK-NEXT: .size f32ud, 4{{$}} @f32ud = internal global float undef ; CHECK: .type f32nil,@object ; CHECK: .lcomm f32nil,4,2{{$}} @f32nil = internal global float zeroinitializer ; CHECK: .type f32z,@object ; CHECK: .lcomm f32z,4,2{{$}} @f32z = internal global float 0.0 ; CHECK: .type f32nz,@object ; CHECK: .align 2{{$}} ; CHECK: f32nz: ; CHECK: .int32 2147483648{{$}} ; CHECK: .size f32nz, 4{{$}} @f32nz = internal global float -0.0 ; CHECK: .type f32two,@object ; CHECK: .align 2{{$}} ; CHECK-NEXT: f32two: ; CHECK-NEXT: .int32 1073741824{{$}} ; CHECK-NEXT: .size f32two, 4{{$}} @f32two = internal global float 2.0 ; CHECK: .type f64ud,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: f64ud: ; CHECK-NEXT: .zero 8{{$}} ; CHECK-NEXT: .size f64ud, 8{{$}} @f64ud = internal global double undef ; CHECK: .type f64nil,@object ; CHECK: .lcomm f64nil,8,3{{$}} @f64nil = internal global double zeroinitializer ; CHECK: .type f64z,@object ; CHECK: .lcomm f64z,8,3{{$}} @f64z = internal global double 0.0 ; CHECK: .type f64nz,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: f64nz: ; CHECK-NEXT: .int64 -9223372036854775808{{$}} ; CHECK-NEXT: .size f64nz, 8{{$}} @f64nz = internal global double -0.0 ; CHECK: .type f64two,@object ; CHECK: .align 3{{$}} ; CHECK-NEXT: f64two: ; CHECK-NEXT: .int64 4611686018427387904{{$}} ; CHECK-NEXT: .size f64two, 8{{$}} @f64two = internal global double 2.0 ; Indexing into a global array produces a relocation. ; CHECK: .type arr,@object ; CHECK: .type ptr,@object ; CHECK: ptr: ; CHECK-NEXT: .int32 arr+80 ; CHECK-NEXT: .size ptr, 4 @arr = global [128 x i32] zeroinitializer, align 16 @ptr = global i32* getelementptr inbounds ([128 x i32], [128 x i32]* @arr, i32 0, i32 20), align 4