; RUN: llc -mtriple=thumb-eabi < %s -o - | FileCheck %s ; Check that stack addresses are generated using a single ADD define void @test1(i8** %p) { %x = alloca i8, align 1 %y = alloca i8, align 1 %z = alloca i8, align 1 ; CHECK: add r1, sp, #8 ; CHECK: str r1, [r0] store i8* %x, i8** %p, align 4 ; CHECK: add r1, sp, #4 ; CHECK: str r1, [r0] store i8* %y, i8** %p, align 4 ; CHECK: mov r1, sp ; CHECK: str r1, [r0] store i8* %z, i8** %p, align 4 ret void } ; Stack offsets larger than 1020 still need two ADDs define void @test2([1024 x i8]** %p) { %arr1 = alloca [1024 x i8], align 1 %arr2 = alloca [1024 x i8], align 1 ; CHECK: add r1, sp, #1020 ; CHECK: adds r1, #4 ; CHECK: str r1, [r0] store [1024 x i8]* %arr1, [1024 x i8]** %p, align 4 ; CHECK: mov r1, sp ; CHECK: str r1, [r0] store [1024 x i8]* %arr2, [1024 x i8]** %p, align 4 ret void } ; If possible stack-based lrdb/ldrh are widened to use SP-based addressing define i32 @test3() #0 { %x = alloca i8, align 1 %y = alloca i8, align 1 ; CHECK: ldr r0, [sp] %1 = load i8, i8* %x, align 1 ; CHECK: ldr r1, [sp, #4] %2 = load i8, i8* %y, align 1 %3 = add nsw i8 %1, %2 %4 = zext i8 %3 to i32 ret i32 %4 } define i32 @test4() #0 { %x = alloca i16, align 2 %y = alloca i16, align 2 ; CHECK: ldr r0, [sp] %1 = load i16, i16* %x, align 2 ; CHECK: ldr r1, [sp, #4] %2 = load i16, i16* %y, align 2 %3 = add nsw i16 %1, %2 %4 = zext i16 %3 to i32 ret i32 %4 } ; Don't widen if the value needs to be zero-extended define zeroext i8 @test5() { %x = alloca i8, align 1 ; CHECK: mov r0, sp ; CHECK: ldrb r0, [r0] %1 = load i8, i8* %x, align 1 ret i8 %1 } define zeroext i16 @test6() { %x = alloca i16, align 2 ; CHECK: mov r0, sp ; CHECK: ldrh r0, [r0] %1 = load i16, i16* %x, align 2 ret i16 %1 } ; Accessing the bottom of a large array shouldn't require materializing a base define void @test7() { %arr = alloca [200 x i32], align 4 ; CHECK: movs [[REG:r[0-9]+]], #1 ; CHECK: str [[REG]], [sp, #4] %arrayidx = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 1 store i32 1, i32* %arrayidx, align 4 ; CHECK: str [[REG]], [sp, #16] %arrayidx1 = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 4 store i32 1, i32* %arrayidx1, align 4 ret void } ; Check that loads/stores with out-of-range offsets are handled correctly define void @test8() { %arr3 = alloca [224 x i32], align 4 %arr2 = alloca [224 x i32], align 4 %arr1 = alloca [224 x i32], align 4 ; CHECK: movs [[REG:r[0-9]+]], #1 ; CHECK: str [[REG]], [sp] %arr1idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 0 store i32 1, i32* %arr1idx1, align 4 ; Offset in range for sp-based store, but not for non-sp-based store ; CHECK: str [[REG]], [sp, #128] %arr1idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 32 store i32 1, i32* %arr1idx2, align 4 ; CHECK: str [[REG]], [sp, #896] %arr2idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 0 store i32 1, i32* %arr2idx1, align 4 ; %arr2 is in range, but this element of it is not ; CHECK: str [[REG]], [{{r[0-9]+}}] %arr2idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 32 store i32 1, i32* %arr2idx2, align 4 ; %arr3 is not in range ; CHECK: str [[REG]], [{{r[0-9]+}}] %arr3idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 0 store i32 1, i32* %arr3idx1, align 4 ; CHECK: str [[REG]], [{{r[0-9]+}}] %arr3idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 32 store i32 1, i32* %arr3idx2, align 4 ret void }