; Verify that small structures and float arguments are passed in the ; least significant part of a stack slot doubleword. ; RUN: llc < %s | FileCheck %s target datalayout = "e-m:e-i64:64-n32:64" target triple = "powerpc64le-unknown-linux-gnu" %struct.large_arg = type { [8 x i64] } %struct.small_arg = type { i16, i8 } @gl = common global %struct.large_arg zeroinitializer, align 8 @gs = common global %struct.small_arg zeroinitializer, align 2 @gf = common global float 0.000000e+00, align 4 define void @callee1(%struct.small_arg* noalias nocapture sret %agg.result, %struct.large_arg* byval nocapture readnone %pad, %struct.small_arg* byval nocapture readonly %x) { entry: %0 = bitcast %struct.small_arg* %x to i32* %1 = bitcast %struct.small_arg* %agg.result to i32* %2 = load i32, i32* %0, align 2 store i32 %2, i32* %1, align 2 ret void } ; CHECK: @callee1 ; CHECK: lwz {{[0-9]+}}, 104(1) ; CHECK: blr define void @caller1() { entry: %tmp = alloca %struct.small_arg, align 2 call void @test1(%struct.small_arg* sret %tmp, %struct.large_arg* byval @gl, %struct.small_arg* byval @gs) ret void } ; CHECK: @caller1 ; CHECK: stw {{[0-9]+}}, 104(1) ; CHECK: bl test1 declare void @test1(%struct.small_arg* sret, %struct.large_arg* byval, %struct.small_arg* byval) define float @callee2(float %pad1, float %pad2, float %pad3, float %pad4, float %pad5, float %pad6, float %pad7, float %pad8, float %pad9, float %pad10, float %pad11, float %pad12, float %pad13, float %x) { entry: ret float %x } ; CHECK: @callee2 ; CHECK: addi [[TOCREG:[0-9]+]], 1, 136 ; CHECK: lxsspx {{[0-9]+}}, {{[0-9]+}}, [[TOCREG]] ; CHECK: blr define void @caller2() { entry: %0 = load float, float* @gf, align 4 %call = tail call float @test2(float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float %0) ret void } ; CHECK: @caller2 ; CHECK: li [[TOCOFF:[0-9]+]], 136 ; CHECK: stxsspx {{[0-9]+}}, 1, [[TOCOFF]] ; CHECK: bl test2 declare float @test2(float, float, float, float, float, float, float, float, float, float, float, float, float, float)