; RUN: llc < %s ; PR2096 %struct.AVClass = type { i8*, i8* (i8*)*, %struct.AVOption* } %struct.AVCodec = type { i8*, i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32*, i8*, i32)*, i32, %struct.AVCodec*, void (%struct.AVCodecContext*)*, %struct.AVRational*, i32* } %struct.AVCodecContext = type { %struct.AVClass*, i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCodecContext*, %struct.AVFrame*, i32*, i32, i32, i32)*, i32, i32, i32, i32, i32, i32, i32, float, float, i32, i32, i32, i32, float, i32, i32, i32, %struct.AVCodec*, i8*, i32, i32, void (%struct.AVCodecContext*, i8*, i32, i32)*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8*, [32 x i8], i32, i32, i32, i32, i32, i32, i32, float, i32, i32 (%struct.AVCodecContext*, %struct.AVFrame*)*, void (%struct.AVCodecContext*, %struct.AVFrame*)*, i32, i32, i32, i32, i8*, i8*, float, float, i32, %struct.RcOverride*, i32, i8*, i32, i32, i32, float, float, float, float, i32, float, float, float, float, float, i32, i32, i32, i32*, i32, i32, i32, i32, %struct.AVRational, %struct.AVFrame*, i32, i32, [4 x i64], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 (%struct.AVCodecContext*, i32*)*, i32, i32, i32, i32, i32, i32, i8*, i32, i32, i32, i32, i32, i32, i16*, i16*, i32, i32, i32, i32, %struct.AVPaletteControl*, i32, i32 (%struct.AVCodecContext*, %struct.AVFrame*)*, i32, i32, i32, i32, i32, i32, i32, i32 (%struct.AVCodecContext*, i32 (%struct.AVCodecContext*, i8*)*, i8**, i32*, i32)*, i8*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i32, float } %struct.AVFrame = type { [4 x i8*], [4 x i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8, i8*, [4 x i64], i32, i32, i32, i32, i32, %struct.AVPanScan*, i32, i32, i16*, [2 x i8*] } %struct.AVOption = type opaque %struct.AVPaletteControl = type { i32, [256 x i32] } %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] } %struct.AVRational = type { i32, i32 } %struct.RcOverride = type { i32, i32, i32, float } define i32 @sonic_encode_frame(%struct.AVCodecContext* %avctx, i8* %buf, i32 %buf_size, i8* %data) { entry: switch i32 0, label %bb429 [ i32 0, label %bb244.preheader i32 1, label %bb279.preheader ] bb279.preheader: ; preds = %entry ret i32 0 bb244.preheader: ; preds = %entry ret i32 0 bb429: ; preds = %entry br i1 false, label %bb.nph1770, label %bb627 bb.nph1770: ; preds = %bb429 br i1 false, label %bb471, label %bb505 bb471: ; preds = %bb471, %bb.nph1770 %tmp487 = fadd double 0.000000e+00, 0.000000e+00 ; [#uses=1] br i1 false, label %bb505, label %bb471 bb505: ; preds = %bb471, %bb.nph1770 %xy.0.lcssa = phi double [ 0.000000e+00, %bb.nph1770 ], [ %tmp487, %bb471 ] ; [#uses=1] %tmp507 = fsub double -0.000000e+00, %xy.0.lcssa ; [#uses=1] %tmp509 = fdiv double %tmp507, 0.000000e+00 ; [#uses=1] %tmp510 = fmul double %tmp509, 1.024000e+03 ; [#uses=1] %tmp516 = fdiv double %tmp510, 0.000000e+00 ; [#uses=1] %tmp517 = fadd double %tmp516, 5.000000e-01 ; [#uses=1] %tmp518 = tail call double @floor( double %tmp517 ) nounwind readnone ; [#uses=0] ret i32 0 bb627: ; preds = %bb429 ret i32 0 } declare double @floor(double) nounwind readnone