; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s define <8 x i8> @vzipi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { ; CHECK-LABEL: vzipi8: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vzip.8 d17, d16 ; CHECK-NEXT: vadd.i8 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp5 = add <8 x i8> %tmp3, %tmp4 ret <8 x i8> %tmp5 } define <16 x i8> @vzipi8_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind { ; CHECK-LABEL: vzipi8_Qres: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr [[LDR1:d[0-9]+]], [r1] ; CHECK-NEXT: vldr [[LDR0:d[0-9]+]], [r0] ; CHECK-NEXT: vzip.8 [[LDR0]], [[LDR1]] ; CHECK-NEXT: vmov r0, r1, [[LDR0]] ; CHECK-NEXT: vmov r2, r3, [[LDR1]] ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> ret <16 x i8> %tmp3 } define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { ; CHECK-LABEL: vzipi16: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vzip.16 d17, d16 ; CHECK-NEXT: vadd.i16 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> %tmp5 = add <4 x i16> %tmp3, %tmp4 ret <4 x i16> %tmp5 } define <8 x i16> @vzipi16_Qres(<4 x i16>* %A, <4 x i16>* %B) nounwind { ; CHECK-LABEL: vzipi16_Qres: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr [[LDR1:d[0-9]+]], [r1] ; CHECK-NEXT: vldr [[LDR0:d[0-9]+]], [r0] ; CHECK-NEXT: vzip.16 [[LDR0]], [[LDR1]] ; CHECK-NEXT: vmov r0, r1, [[LDR0]] ; CHECK-NEXT: vmov r2, r3, [[LDR1]] ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> ret <8 x i16> %tmp3 } ; VZIP.32 is equivalent to VTRN.32 for 64-bit vectors. define <16 x i8> @vzipQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { ; CHECK-LABEL: vzipQi8: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vzip.8 q9, q8 ; CHECK-NEXT: vadd.i8 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp5 = add <16 x i8> %tmp3, %tmp4 ret <16 x i8> %tmp5 } define <32 x i8> @vzipQi8_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind { ; CHECK-LABEL: vzipQi8_QQres: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vzip.8 q9, q8 ; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> ret <32 x i8> %tmp3 } define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { ; CHECK-LABEL: vzipQi16: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vzip.16 q9, q8 ; CHECK-NEXT: vadd.i16 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = load <8 x i16>, <8 x i16>* %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp5 = add <8 x i16> %tmp3, %tmp4 ret <8 x i16> %tmp5 } define <16 x i16> @vzipQi16_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind { ; CHECK-LABEL: vzipQi16_QQres: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vzip.16 q9, q8 ; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = load <8 x i16>, <8 x i16>* %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> ret <16 x i16> %tmp3 } define <4 x i32> @vzipQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { ; CHECK-LABEL: vzipQi32: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vzip.32 q9, q8 ; CHECK-NEXT: vadd.i32 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = load <4 x i32>, <4 x i32>* %B %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> %tmp5 = add <4 x i32> %tmp3, %tmp4 ret <4 x i32> %tmp5 } define <8 x i32> @vzipQi32_QQres(<4 x i32>* %A, <4 x i32>* %B) nounwind { ; CHECK-LABEL: vzipQi32_QQres: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vzip.32 q9, q8 ; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = load <4 x i32>, <4 x i32>* %B %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> ret <8 x i32> %tmp3 } define <4 x float> @vzipQf(<4 x float>* %A, <4 x float>* %B) nounwind { ; CHECK-LABEL: vzipQf: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vzip.32 q9, q8 ; CHECK-NEXT: vadd.f32 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x float>, <4 x float>* %A %tmp2 = load <4 x float>, <4 x float>* %B %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> %tmp5 = fadd <4 x float> %tmp3, %tmp4 ret <4 x float> %tmp5 } define <8 x float> @vzipQf_QQres(<4 x float>* %A, <4 x float>* %B) nounwind { ; CHECK-LABEL: vzipQf_QQres: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vzip.32 q9, q8 ; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x float>, <4 x float>* %A %tmp2 = load <4 x float>, <4 x float>* %B %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> ret <8 x float> %tmp3 } ; Undef shuffle indices should not prevent matching to VZIP: define <8 x i8> @vzipi8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind { ; CHECK-LABEL: vzipi8_undef: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vzip.8 d17, d16 ; CHECK-NEXT: vadd.i8 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp5 = add <8 x i8> %tmp3, %tmp4 ret <8 x i8> %tmp5 } define <16 x i8> @vzipi8_undef_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind { ; CHECK-LABEL: vzipi8_undef_Qres: ; CHECK: @ BB#0: ; CHECK-NEXT: vldr [[LDR1:d[0-9]+]], [r1] ; CHECK-NEXT: vldr [[LDR0:d[0-9]+]], [r0] ; CHECK-NEXT: vzip.8 [[LDR0]], [[LDR1]] ; CHECK-NEXT: vmov r0, r1, [[LDR0]] ; CHECK-NEXT: vmov r2, r3, [[LDR1]] ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> ret <16 x i8> %tmp3 } define <16 x i8> @vzipQi8_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind { ; CHECK-LABEL: vzipQi8_undef: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vzip.8 q9, q8 ; CHECK-NEXT: vadd.i8 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp5 = add <16 x i8> %tmp3, %tmp4 ret <16 x i8> %tmp5 } define <32 x i8> @vzipQi8_undef_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind { ; CHECK-LABEL: vzipQi8_undef_QQres: ; CHECK: @ BB#0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vzip.8 q9, q8 ; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> ret <32 x i8> %tmp3 } define <8 x i16> @vzip_lower_shufflemask_undef(<4 x i16>* %A, <4 x i16>* %B) { entry: ; CHECK-LABEL: vzip_lower_shufflemask_undef ; CHECK: vzip %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> ret <8 x i16> %0 } define <4 x i32> @vzip_lower_shufflemask_zeroed(<2 x i32>* %A) { entry: ; CHECK-LABEL: vzip_lower_shufflemask_zeroed ; CHECK-NOT: vtrn ; CHECK: vzip %tmp1 = load <2 x i32>, <2 x i32>* %A %0 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp1, <4 x i32> ret <4 x i32> %0 } define <4 x i32> @vzip_lower_shufflemask_vuzp(<2 x i32>* %A) { entry: ; CHECK-LABEL: vzip_lower_shufflemask_vuzp ; CHECK-NOT: vuzp ; CHECK: vzip %tmp1 = load <2 x i32>, <2 x i32>* %A %0 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp1, <4 x i32> ret <4 x i32> %0 } define void @vzip_undef_rev_shufflemask_vtrn(<2 x i32>* %A, <4 x i32>* %B) { entry: ; CHECK-LABEL: vzip_undef_rev_shufflemask_vtrn ; CHECK-NOT: vtrn ; CHECK: vzip %tmp1 = load <2 x i32>, <2 x i32>* %A %0 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> store <4 x i32> %0, <4 x i32>* %B ret void } define void @vzip_vext_factor(<8 x i16>* %A, <4 x i16>* %B) { entry: ; CHECK-LABEL: vzip_vext_factor ; CHECK: vext.16 d16, d16, d17, #3 ; CHECK: vzip %tmp1 = load <8 x i16>, <8 x i16>* %A %0 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> store <4 x i16> %0, <4 x i16>* %B ret void }