; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s define <8 x i8> @test_vrev64D8(<8 x i8>* %A) nounwind { ;CHECK: test_vrev64D8: ;CHECK: vrev64.8 %tmp1 = load <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> ret <8 x i8> %tmp2 } define <4 x i16> @test_vrev64D16(<4 x i16>* %A) nounwind { ;CHECK: test_vrev64D16: ;CHECK: vrev64.16 %tmp1 = load <4 x i16>* %A %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> ret <4 x i16> %tmp2 } define <2 x i32> @test_vrev64D32(<2 x i32>* %A) nounwind { ;CHECK: test_vrev64D32: ;CHECK: vrev64.32 %tmp1 = load <2 x i32>* %A %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> ret <2 x i32> %tmp2 } define <2 x float> @test_vrev64Df(<2 x float>* %A) nounwind { ;CHECK: test_vrev64Df: ;CHECK: vrev64.32 %tmp1 = load <2 x float>* %A %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> ret <2 x float> %tmp2 } define <16 x i8> @test_vrev64Q8(<16 x i8>* %A) nounwind { ;CHECK: test_vrev64Q8: ;CHECK: vrev64.8 %tmp1 = load <16 x i8>* %A %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> ret <16 x i8> %tmp2 } define <8 x i16> @test_vrev64Q16(<8 x i16>* %A) nounwind { ;CHECK: test_vrev64Q16: ;CHECK: vrev64.16 %tmp1 = load <8 x i16>* %A %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> ret <8 x i16> %tmp2 } define <4 x i32> @test_vrev64Q32(<4 x i32>* %A) nounwind { ;CHECK: test_vrev64Q32: ;CHECK: vrev64.32 %tmp1 = load <4 x i32>* %A %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> ret <4 x i32> %tmp2 } define <4 x float> @test_vrev64Qf(<4 x float>* %A) nounwind { ;CHECK: test_vrev64Qf: ;CHECK: vrev64.32 %tmp1 = load <4 x float>* %A %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> ret <4 x float> %tmp2 } define <8 x i8> @test_vrev32D8(<8 x i8>* %A) nounwind { ;CHECK: test_vrev32D8: ;CHECK: vrev32.8 %tmp1 = load <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> ret <8 x i8> %tmp2 } define <4 x i16> @test_vrev32D16(<4 x i16>* %A) nounwind { ;CHECK: test_vrev32D16: ;CHECK: vrev32.16 %tmp1 = load <4 x i16>* %A %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> ret <4 x i16> %tmp2 } define <16 x i8> @test_vrev32Q8(<16 x i8>* %A) nounwind { ;CHECK: test_vrev32Q8: ;CHECK: vrev32.8 %tmp1 = load <16 x i8>* %A %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> ret <16 x i8> %tmp2 } define <8 x i16> @test_vrev32Q16(<8 x i16>* %A) nounwind { ;CHECK: test_vrev32Q16: ;CHECK: vrev32.16 %tmp1 = load <8 x i16>* %A %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> ret <8 x i16> %tmp2 } define <8 x i8> @test_vrev16D8(<8 x i8>* %A) nounwind { ;CHECK: test_vrev16D8: ;CHECK: vrev16.8 %tmp1 = load <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> ret <8 x i8> %tmp2 } define <16 x i8> @test_vrev16Q8(<16 x i8>* %A) nounwind { ;CHECK: test_vrev16Q8: ;CHECK: vrev16.8 %tmp1 = load <16 x i8>* %A %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> ret <16 x i8> %tmp2 } ; Undef shuffle indices should not prevent matching to VREV: define <8 x i8> @test_vrev64D8_undef(<8 x i8>* %A) nounwind { ;CHECK: test_vrev64D8_undef: ;CHECK: vrev64.8 %tmp1 = load <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> ret <8 x i8> %tmp2 } define <8 x i16> @test_vrev32Q16_undef(<8 x i16>* %A) nounwind { ;CHECK: test_vrev32Q16_undef: ;CHECK: vrev32.16 %tmp1 = load <8 x i16>* %A %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> ret <8 x i16> %tmp2 } ; A vcombine feeding a VREV should not obscure things. Radar 8597007. define void @test_with_vcombine(<4 x float>* %v) nounwind { ;CHECK: test_with_vcombine: ;CHECK-NOT: vext ;CHECK: vrev64.32 %tmp1 = load <4 x float>* %v, align 16 %tmp2 = bitcast <4 x float> %tmp1 to <2 x double> %tmp3 = extractelement <2 x double> %tmp2, i32 0 %tmp4 = bitcast double %tmp3 to <2 x float> %tmp5 = extractelement <2 x double> %tmp2, i32 1 %tmp6 = bitcast double %tmp5 to <2 x float> %tmp7 = fadd <2 x float> %tmp6, %tmp6 %tmp8 = shufflevector <2 x float> %tmp4, <2 x float> %tmp7, <4 x i32> store <4 x float> %tmp8, <4 x float>* %v, align 16 ret void } ; vrev <4 x i16> should use VREV32 and not VREV64 define void @test_vrev64(<4 x i16>* nocapture %source, <2 x i16>* nocapture %dst) nounwind ssp { entry: %0 = bitcast <4 x i16>* %source to <8 x i16>* %tmp2 = load <8 x i16>* %0, align 4 %tmp3 = extractelement <8 x i16> %tmp2, i32 6 %tmp5 = insertelement <2 x i16> undef, i16 %tmp3, i32 0 %tmp9 = extractelement <8 x i16> %tmp2, i32 5 %tmp11 = insertelement <2 x i16> %tmp5, i16 %tmp9, i32 1 store <2 x i16> %tmp11, <2 x i16>* %dst, align 4 ret void } ; Test vrev of float4 define void @float_vrev64(float* nocapture %source, <4 x float>* nocapture %dest) nounwind noinline ssp { ; CHECK: float_vrev64 ; CHECK: vext.32 ; CHECK: vrev64.32 entry: %0 = bitcast float* %source to <4 x float>* %tmp2 = load <4 x float>* %0, align 4 %tmp5 = shufflevector <4 x float> , <4 x float> %tmp2, <4 x i32> %arrayidx8 = getelementptr inbounds <4 x float>* %dest, i32 11 store <4 x float> %tmp5, <4 x float>* %arrayidx8, align 4 ret void }