; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s %struct.__neon_int8x8x4_t = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } %struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } %struct.__neon_float32x2x4_t = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> } %struct.__neon_int64x1x4_t = type { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } %struct.__neon_int8x16x4_t = type { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } %struct.__neon_int16x8x4_t = type { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } %struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } %struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> } define <8 x i8> @vld4i8(i8* %A) nounwind { ;CHECK-LABEL: vld4i8: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vld4.8 {d16, d17, d18, d19}, [r0:64] %tmp1 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4.v8i8(i8* %A, i32 8) %tmp2 = extractvalue %struct.__neon_int8x8x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp1, 2 %tmp4 = add <8 x i8> %tmp2, %tmp3 ret <8 x i8> %tmp4 } ;Check for a post-increment updating load with register increment. define <8 x i8> @vld4i8_update(i8** %ptr, i32 %inc) nounwind { ;CHECK-LABEL: vld4i8_update: ;CHECK: vld4.8 {d16, d17, d18, d19}, [r2:128], r1 %A = load i8*, i8** %ptr %tmp1 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4.v8i8(i8* %A, i32 16) %tmp2 = extractvalue %struct.__neon_int8x8x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp1, 2 %tmp4 = add <8 x i8> %tmp2, %tmp3 %tmp5 = getelementptr i8, i8* %A, i32 %inc store i8* %tmp5, i8** %ptr ret <8 x i8> %tmp4 } define <4 x i16> @vld4i16(i16* %A) nounwind { ;CHECK-LABEL: vld4i16: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vld4.16 {d16, d17, d18, d19}, [r0:128] %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4.v4i16(i8* %tmp0, i32 16) %tmp2 = extractvalue %struct.__neon_int16x4x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp1, 2 %tmp4 = add <4 x i16> %tmp2, %tmp3 ret <4 x i16> %tmp4 } define <2 x i32> @vld4i32(i32* %A) nounwind { ;CHECK-LABEL: vld4i32: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vld4.32 {d16, d17, d18, d19}, [r0:256] %tmp0 = bitcast i32* %A to i8* %tmp1 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4.v2i32(i8* %tmp0, i32 32) %tmp2 = extractvalue %struct.__neon_int32x2x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp1, 2 %tmp4 = add <2 x i32> %tmp2, %tmp3 ret <2 x i32> %tmp4 } define <2 x float> @vld4f(float* %A) nounwind { ;CHECK-LABEL: vld4f: ;CHECK: vld4.32 %tmp0 = bitcast float* %A to i8* %tmp1 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4.v2f32(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_float32x2x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp1, 2 %tmp4 = fadd <2 x float> %tmp2, %tmp3 ret <2 x float> %tmp4 } define <1 x i64> @vld4i64(i64* %A) nounwind { ;CHECK-LABEL: vld4i64: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vld1.64 {d16, d17, d18, d19}, [r0:256] %tmp0 = bitcast i64* %A to i8* %tmp1 = call %struct.__neon_int64x1x4_t @llvm.arm.neon.vld4.v1i64(i8* %tmp0, i32 64) %tmp2 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 2 %tmp4 = add <1 x i64> %tmp2, %tmp3 ret <1 x i64> %tmp4 } define <1 x i64> @vld4i64_update(i64** %ptr, i64* %A) nounwind { ;CHECK-LABEL: vld4i64_update: ;CHECK: vld1.64 {d16, d17, d18, d19}, [r1:256]! %tmp0 = bitcast i64* %A to i8* %tmp1 = call %struct.__neon_int64x1x4_t @llvm.arm.neon.vld4.v1i64(i8* %tmp0, i32 64) %tmp5 = getelementptr i64, i64* %A, i32 4 store i64* %tmp5, i64** %ptr %tmp2 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 2 %tmp4 = add <1 x i64> %tmp2, %tmp3 ret <1 x i64> %tmp4 } define <16 x i8> @vld4Qi8(i8* %A) nounwind { ;CHECK-LABEL: vld4Qi8: ;Check the alignment value. Max for this instruction is 256 bits: ;CHECK: vld4.8 {d16, d18, d20, d22}, [r0:256]! ;CHECK: vld4.8 {d17, d19, d21, d23}, [r0:256] %tmp1 = call %struct.__neon_int8x16x4_t @llvm.arm.neon.vld4.v16i8(i8* %A, i32 64) %tmp2 = extractvalue %struct.__neon_int8x16x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int8x16x4_t %tmp1, 2 %tmp4 = add <16 x i8> %tmp2, %tmp3 ret <16 x i8> %tmp4 } define <8 x i16> @vld4Qi16(i16* %A) nounwind { ;CHECK-LABEL: vld4Qi16: ;Check for no alignment specifier. ;CHECK: vld4.16 {d16, d18, d20, d22}, [r0]! ;CHECK: vld4.16 {d17, d19, d21, d23}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4.v8i16(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 2 %tmp4 = add <8 x i16> %tmp2, %tmp3 ret <8 x i16> %tmp4 } ;Check for a post-increment updating load. define <8 x i16> @vld4Qi16_update(i16** %ptr) nounwind { ;CHECK-LABEL: vld4Qi16_update: ;CHECK: vld4.16 {d16, d18, d20, d22}, [r1:64]! ;CHECK: vld4.16 {d17, d19, d21, d23}, [r1:64]! %A = load i16*, i16** %ptr %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4.v8i16(i8* %tmp0, i32 8) %tmp2 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 2 %tmp4 = add <8 x i16> %tmp2, %tmp3 %tmp5 = getelementptr i16, i16* %A, i32 32 store i16* %tmp5, i16** %ptr ret <8 x i16> %tmp4 } define <4 x i32> @vld4Qi32(i32* %A) nounwind { ;CHECK-LABEL: vld4Qi32: ;CHECK: vld4.32 ;CHECK: vld4.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4.v4i32(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int32x4x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp1, 2 %tmp4 = add <4 x i32> %tmp2, %tmp3 ret <4 x i32> %tmp4 } define <4 x float> @vld4Qf(float* %A) nounwind { ;CHECK-LABEL: vld4Qf: ;CHECK: vld4.32 ;CHECK: vld4.32 %tmp0 = bitcast float* %A to i8* %tmp1 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4.v4f32(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_float32x4x4_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp1, 2 %tmp4 = fadd <4 x float> %tmp2, %tmp3 ret <4 x float> %tmp4 } declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4.v8i8(i8*, i32) nounwind readonly declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4.v4i16(i8*, i32) nounwind readonly declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4.v2i32(i8*, i32) nounwind readonly declare %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4.v2f32(i8*, i32) nounwind readonly declare %struct.__neon_int64x1x4_t @llvm.arm.neon.vld4.v1i64(i8*, i32) nounwind readonly declare %struct.__neon_int8x16x4_t @llvm.arm.neon.vld4.v16i8(i8*, i32) nounwind readonly declare %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4.v8i16(i8*, i32) nounwind readonly declare %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4.v4i32(i8*, i32) nounwind readonly declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4.v4f32(i8*, i32) nounwind readonly