; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s ; XXX: Merge this test into vselect.ll once SI supports 64-bit select. ; CHECK-LABEL: {{^}}test_select_v4i64: ; Make sure the vectors aren't being stored on the stack. We know they are ; being stored on the stack if the shaders uses at leat 10 registers. ; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X define void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) { entry: %cmp = icmp ne <4 x i32> %c, %result = select <4 x i1> %cmp, <4 x i64> , <4 x i64> store <4 x i64> %result, <4 x i64> addrspace(1)* %out ret void }