;RUN: llc < %s -march=r600 -mcpu=cayman ; CHECK-LABEL: {{^}}main: ; CHECK: PRED_SETE_INT * Pred, ; CHECK: DOT4 T{{[0-9]+}}.X, T0.X, T0.X, Pred_sel_one define void @main(<4 x float> inreg) #0 { main_body: %1 = extractelement <4 x float> %0, i32 0 %2 = bitcast float %1 to i32 %3 = icmp eq i32 %2, 0 br i1 %3, label %IF, label %ENDIF IF: ; preds = %main_body %4 = call float @llvm.AMDGPU.dp4(<4 x float> %0, <4 x float> %0) br label %ENDIF ENDIF: ; preds = %IF, %main_body %5 = phi float [%4, %IF], [0.000000e+00, %main_body] %6 = insertelement <4 x float> undef, float %5, i32 0 call void @llvm.R600.store.swizzle(<4 x float> %6, i32 0, i32 0) ret void } declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) attributes #1 = { readnone } attributes #0 = { "ShaderType"="0" }